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authorGravatar Mike Klein <mtklein@google.com>2018-06-19 01:40:57 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-19 01:41:10 +0000
commit5045e501d2aec23e5f1e4b46346033ac3202c6b0 (patch)
treeb0179c300d6bc1822b0d945be812fff267bb414a /src/gpu/ccpr/GrCCPathProcessor.h
parent63b3bfb711d7e3d4f9ad75681d77a69a3c454ab0 (diff)
Revert "Change how vertex/instance attributes are handled in geometry processors."
This reverts commit 19c1233c447f625c2522e7ecd0a0adecc629bb2f. Reason for revert: want to make sure Google3 can roll Original change's description: > Change how vertex/instance attributes are handled in geometry processors. > > * No longer register vertex/instance attributes on base class, just counts > > * Separate instance and vertex attributes and remove InputRate and offset > > * Make attributes constexpr where possible > > Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6 > Reviewed-on: https://skia-review.googlesource.com/132405 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Chris Dalton <csmartdalton@google.com> TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com Change-Id: I4800632515e14fbf54af52826928ac915657b59f No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/135661 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCPathProcessor.h')
-rw-r--r--src/gpu/ccpr/GrCCPathProcessor.h23
1 files changed, 9 insertions, 14 deletions
diff --git a/src/gpu/ccpr/GrCCPathProcessor.h b/src/gpu/ccpr/GrCCPathProcessor.h
index 54c1b7e2ed..785dd2c919 100644
--- a/src/gpu/ccpr/GrCCPathProcessor.h
+++ b/src/gpu/ccpr/GrCCPathProcessor.h
@@ -77,11 +77,16 @@ public:
const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); }
const SkMatrix& localMatrix() const { return fLocalMatrix; }
const Attribute& getInstanceAttrib(InstanceAttribs attribID) const {
- int idx = static_cast<int>(attribID);
- SkASSERT(idx >= 0 && idx < static_cast<int>(SK_ARRAY_COUNT(kInstanceAttribs)));
- return kInstanceAttribs[idx];
+ const Attribute& attrib = this->getAttrib((int)attribID);
+ SkASSERT(Attribute::InputRate::kPerInstance == attrib.inputRate());
+ return attrib;
+ }
+ const Attribute& getEdgeNormsAttrib() const {
+ SkASSERT(1 + kNumInstanceAttribs == this->numAttribs());
+ const Attribute& attrib = this->getAttrib(kNumInstanceAttribs);
+ SkASSERT(Attribute::InputRate::kPerVertex == attrib.inputRate());
+ return attrib;
}
- const Attribute& getEdgeNormsAttrib() const { return kEdgeNormsAttrib; }
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
@@ -90,18 +95,8 @@ public:
int baseInstance, int endInstance, const SkRect& bounds) const;
private:
- const Attribute& onVertexAttribute(int i) const override { return kEdgeNormsAttrib; }
- const Attribute& onInstanceAttribute(int i) const override { return kInstanceAttribs[i]; }
-
const TextureSampler fAtlasAccess;
SkMatrix fLocalMatrix;
- static constexpr Attribute kInstanceAttribs[kNumInstanceAttribs] = {
- {"devbounds", kFloat4_GrVertexAttribType},
- {"devbounds45", kFloat4_GrVertexAttribType},
- {"dev_to_atlas_offset", kInt2_GrVertexAttribType},
- {"color", kUByte4_norm_GrVertexAttribType}
- };
- static constexpr Attribute kEdgeNormsAttrib = {"edge_norms", kFloat4_GrVertexAttribType};
typedef GrGeometryProcessor INHERITED;
};