diff options
author | 2017-08-16 16:41:30 -0400 | |
---|---|---|
committer | 2017-08-16 23:05:15 +0000 | |
commit | 88d99c63878c2d3d340120f0321676f72afcb4f0 (patch) | |
tree | 5b957dbf2f78ef7a15aa3810f8922c915508683f /src/gpu/ccpr/GrCCPRQuadraticProcessor.h | |
parent | a26d219a929f4e70f8597dfd57a53348c4bba905 (diff) |
Switched highp float to highfloat and mediump float to half.
The ultimate goal is to end up with "float" and "half", but this
intermediate step uses "highfloat" so that it is clear if I missed a
"float" somewhere. Once this lands, a subsequent CL will switch all
"highfloats" back to "floats".
Bug: skia:
Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
Reviewed-on: https://skia-review.googlesource.com/31000
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCPRQuadraticProcessor.h')
-rw-r--r-- | src/gpu/ccpr/GrCCPRQuadraticProcessor.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/gpu/ccpr/GrCCPRQuadraticProcessor.h b/src/gpu/ccpr/GrCCPRQuadraticProcessor.h index 1eda255bb2..5b8a854ec8 100644 --- a/src/gpu/ccpr/GrCCPRQuadraticProcessor.h +++ b/src/gpu/ccpr/GrCCPRQuadraticProcessor.h @@ -24,13 +24,12 @@ class GrCCPRQuadraticProcessor : public GrCCPRCoverageProcessor::PrimitiveProces public: GrCCPRQuadraticProcessor() : INHERITED(CoverageType::kShader) - , fCanonicalMatrix("canonical_matrix", kMat33f_GrSLType, GrShaderVar::kNonArray, - kHigh_GrSLPrecision) - , fCanonicalDerivatives("canonical_derivatives", kMat22f_GrSLType, - GrShaderVar::kNonArray, kHigh_GrSLPrecision) - , fEdgeDistanceEquation("edge_distance_equation", kVec3f_GrSLType, - GrShaderVar::kNonArray, kHigh_GrSLPrecision) - , fXYD(kVec3f_GrSLType) {} + , fCanonicalMatrix("canonical_matrix", kHighFloat3x3_GrSLType, GrShaderVar::kNonArray) + , fCanonicalDerivatives("canonical_derivatives", kHighFloat2x2_GrSLType, + GrShaderVar::kNonArray) + , fEdgeDistanceEquation("edge_distance_equation", kHighFloat3_GrSLType, + GrShaderVar::kNonArray) + , fXYD(kHighFloat3_GrSLType) {} void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { varyingHandler->addVarying("xyd", &fXYD, kHigh_GrSLPrecision); @@ -67,7 +66,7 @@ protected: class GrCCPRQuadraticHullProcessor : public GrCCPRQuadraticProcessor { public: GrCCPRQuadraticHullProcessor() - : fGradXY(kVec2f_GrSLType) {} + : fGradXY(kHighFloat2_GrSLType) {} void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { this->INHERITED::resetVaryings(varyingHandler); @@ -91,10 +90,10 @@ private: class GrCCPRQuadraticCornerProcessor : public GrCCPRQuadraticProcessor { public: GrCCPRQuadraticCornerProcessor() - : fEdgeDistanceDerivatives("edge_distance_derivatives", kVec2f_GrSLType, - GrShaderVar::kNonArray, kHigh_GrSLPrecision) - , fdXYDdx(kVec3f_GrSLType) - , fdXYDdy(kVec3f_GrSLType) {} + : fEdgeDistanceDerivatives("edge_distance_derivatives", kHighFloat2_GrSLType, + GrShaderVar::kNonArray) + , fdXYDdx(kHighFloat3_GrSLType) + , fdXYDdy(kHighFloat3_GrSLType) {} void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { this->INHERITED::resetVaryings(varyingHandler); |