diff options
author | 2017-09-28 12:08:33 -0600 | |
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committer | 2017-09-28 18:39:58 +0000 | |
commit | 29011a2bda560a645e6ddbe162df0856fe259e7b (patch) | |
tree | dcd41d334c5a9ee7622d5f390af502130f29744f /src/gpu/ccpr/GrCCPRGeometry.h | |
parent | a039d3bd06be63da883fcc5ef55efb736d044f6d (diff) |
Remove tolerance form SkClassifyCubic
It's too inexact as-is. If the caller wants tolerance they can do
their own with knowledge of the pixel grid. The homogeneous math
is stable with infinities so it's really unnecessary here.
Bug: skia:7073
Change-Id: I4dc34ad96b859a138714b6d4f8804fec4f89f17a
Reviewed-on: https://skia-review.googlesource.com/51182
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCPRGeometry.h')
-rw-r--r-- | src/gpu/ccpr/GrCCPRGeometry.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/ccpr/GrCCPRGeometry.h b/src/gpu/ccpr/GrCCPRGeometry.h index ee06f78a9a..1cb4719b1e 100644 --- a/src/gpu/ccpr/GrCCPRGeometry.h +++ b/src/gpu/ccpr/GrCCPRGeometry.h @@ -93,7 +93,8 @@ public: PrimitiveTallies endContour(); // Returns the numbers of primitives needed to draw the contour. private: - inline void appendMonotonicQuadratic(const Sk2f& p1, const Sk2f& p2); + inline void appendMonotonicQuadratics(const Sk2f& p0, const Sk2f& p1, const Sk2f& p2, + bool allowChop = true); using AppendCubicFn = void(GrCCPRGeometry::*)(const Sk2f& p0, const Sk2f& p1, const Sk2f& p2, const Sk2f& p3, |