diff options
author | Chris Dalton <csmartdalton@google.com> | 2018-05-09 01:08:38 -0600 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-09 18:14:05 +0000 |
commit | 5ba36ba9f5b414ffbe6f1a60598f47c5da57941f (patch) | |
tree | 6c614d2517b778b3666cefbfce3c6e24fcdfe4f9 /src/gpu/ccpr/GrCCClipProcessor.cpp | |
parent | 969a738e7f7fe03832acb86362d133db40623c01 (diff) |
ccpr: Clean up GrCoverageCountingPathRenderer
Extracts all the nested classes to their own files and detangles
their interactions. Encapsulates the per-flush resources in their in
their own separate class.
Bug: skia:
Change-Id: Ic134b627f6b66cb2ce1e5d6f896ac6b2f75f6fa2
Reviewed-on: https://skia-review.googlesource.com/126845
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCClipProcessor.cpp')
-rw-r--r-- | src/gpu/ccpr/GrCCClipProcessor.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/ccpr/GrCCClipProcessor.cpp b/src/gpu/ccpr/GrCCClipProcessor.cpp index 4a3b7a5216..d4da596039 100644 --- a/src/gpu/ccpr/GrCCClipProcessor.cpp +++ b/src/gpu/ccpr/GrCCClipProcessor.cpp @@ -10,11 +10,12 @@ #include "GrTexture.h" #include "GrTextureProxy.h" #include "SkMakeUnique.h" +#include "ccpr/GrCCClipPath.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" -GrCCClipProcessor::GrCCClipProcessor(const ClipPath* clipPath, MustCheckBounds mustCheckBounds, - SkPath::FillType overrideFillType) +GrCCClipProcessor::GrCCClipProcessor(const GrCCClipPath* clipPath, MustCheckBounds mustCheckBounds, + SkPath::FillType overrideFillType) : INHERITED(kGrCCClipProcessor_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag) , fClipPath(clipPath) , fMustCheckBounds((bool)mustCheckBounds) @@ -26,7 +27,7 @@ GrCCClipProcessor::GrCCClipProcessor(const ClipPath* clipPath, MustCheckBounds m std::unique_ptr<GrFragmentProcessor> GrCCClipProcessor::clone() const { return skstd::make_unique<GrCCClipProcessor>(fClipPath, MustCheckBounds(fMustCheckBounds), - fOverrideFillType); + fOverrideFillType); } void GrCCClipProcessor::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { |