diff options
author | Chris Dalton <csmartdalton@google.com> | 2018-01-08 17:21:41 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-01-08 22:51:11 +0000 |
commit | 383a2ef6edb84dbebc7a9c22ea7423037bbf6a2f (patch) | |
tree | 8ffed2cbcf6ecd3288176045f851e1246ae6dd72 /src/gpu/ccpr/GrCCClipProcessor.cpp | |
parent | c35959f3cb855c6500f279b893eea07ce5a2573b (diff) |
CCPR: Rename GrCCPR* -> GrCC*
Also runs clang-format on the files that don't have special shader
builder styling.
Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCClipProcessor.cpp')
-rw-r--r-- | src/gpu/ccpr/GrCCClipProcessor.cpp | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/gpu/ccpr/GrCCClipProcessor.cpp b/src/gpu/ccpr/GrCCClipProcessor.cpp new file mode 100644 index 0000000000..4a3b7a5216 --- /dev/null +++ b/src/gpu/ccpr/GrCCClipProcessor.cpp @@ -0,0 +1,113 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "GrCCClipProcessor.h" + +#include "GrTexture.h" +#include "GrTextureProxy.h" +#include "SkMakeUnique.h" +#include "glsl/GrGLSLFragmentProcessor.h" +#include "glsl/GrGLSLFragmentShaderBuilder.h" + +GrCCClipProcessor::GrCCClipProcessor(const ClipPath* clipPath, MustCheckBounds mustCheckBounds, + SkPath::FillType overrideFillType) + : INHERITED(kGrCCClipProcessor_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag) + , fClipPath(clipPath) + , fMustCheckBounds((bool)mustCheckBounds) + , fOverrideFillType(overrideFillType) + , fAtlasAccess(sk_ref_sp(fClipPath->atlasLazyProxy()), GrSamplerState::Filter::kNearest, + GrSamplerState::WrapMode::kClamp, kFragment_GrShaderFlag) { + this->addTextureSampler(&fAtlasAccess); +} + +std::unique_ptr<GrFragmentProcessor> GrCCClipProcessor::clone() const { + return skstd::make_unique<GrCCClipProcessor>(fClipPath, MustCheckBounds(fMustCheckBounds), + fOverrideFillType); +} + +void GrCCClipProcessor::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { + b->add32((fOverrideFillType << 1) | (int)fMustCheckBounds); +} + +bool GrCCClipProcessor::onIsEqual(const GrFragmentProcessor& fp) const { + const GrCCClipProcessor& that = fp.cast<GrCCClipProcessor>(); + // Each ClipPath path has a unique atlas proxy, so hasSameSamplersAndAccesses should have + // already weeded out FPs with different ClipPaths. + SkASSERT(that.fClipPath->deviceSpacePath().getGenerationID() == + fClipPath->deviceSpacePath().getGenerationID()); + return that.fOverrideFillType == fOverrideFillType; +} + +class GrCCClipProcessor::Impl : public GrGLSLFragmentProcessor { +public: + void emitCode(EmitArgs& args) override { + const GrCCClipProcessor& proc = args.fFp.cast<GrCCClipProcessor>(); + GrGLSLUniformHandler* uniHandler = args.fUniformHandler; + GrGLSLFPFragmentBuilder* f = args.fFragBuilder; + + f->codeAppend ("half coverage;"); + if (proc.fMustCheckBounds) { + const char* pathIBounds; + fPathIBoundsUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, + "path_ibounds", &pathIBounds); + f->codeAppendf("if (all(greaterThan(float4(sk_FragCoord.xy, %s.zw), " + "float4(%s.xy, sk_FragCoord.xy)))) {", + pathIBounds, pathIBounds); + } + + const char* atlasTransform; + fAtlasTransformUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, + "atlas_transform", &atlasTransform); + f->codeAppendf("float2 texcoord = sk_FragCoord.xy * %s.xy + %s.zw;", + atlasTransform, atlasTransform); + + f->codeAppend ("half coverage_count = "); + f->appendTextureLookup(args.fTexSamplers[0], "texcoord", kHalf2_GrSLType); + f->codeAppend (".a;"); + + if (SkPath::kEvenOdd_FillType == proc.fOverrideFillType || + SkPath::kInverseEvenOdd_FillType == proc.fOverrideFillType) { + f->codeAppend ("half t = mod(abs(coverage_count), 2);"); + f->codeAppend ("coverage = 1 - abs(t - 1);"); + } else { + f->codeAppend ("coverage = min(abs(coverage_count), 1);"); + } + + if (proc.fMustCheckBounds) { + f->codeAppend ("} else {"); + f->codeAppend ( "coverage = 0;"); + f->codeAppend ("}"); + } + + if (SkPath::IsInverseFillType(proc.fOverrideFillType)) { + f->codeAppend ("coverage = 1 - coverage;"); + } + + f->codeAppendf("%s = %s * coverage;", args.fOutputColor, args.fInputColor); + } + + void onSetData(const GrGLSLProgramDataManager& pdman, + const GrFragmentProcessor& fp) override { + const GrCCClipProcessor& proc = fp.cast<GrCCClipProcessor>(); + if (proc.fMustCheckBounds) { + const SkRect pathIBounds = SkRect::Make(proc.fClipPath->pathDevIBounds()); + pdman.set4f(fPathIBoundsUniform, pathIBounds.left(), pathIBounds.top(), + pathIBounds.right(), pathIBounds.bottom()); + } + const SkVector& scale = proc.fClipPath->atlasScale(); + const SkVector& trans = proc.fClipPath->atlasTranslate(); + pdman.set4f(fAtlasTransformUniform, scale.x(), scale.y(), trans.x(), trans.y()); + } + +private: + UniformHandle fPathIBoundsUniform; + UniformHandle fAtlasTransformUniform; +}; + +GrGLSLFragmentProcessor* GrCCClipProcessor::onCreateGLSLInstance() const { + return new Impl(); +} |