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authorGravatar cdalton <cdalton@nvidia.com>2016-03-25 01:54:54 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-25 01:54:55 -0700
commit8b1bff29675afd25843439eade634a57f68fe16f (patch)
tree07e7676e54f5520b14e2e1896c64e96b4f61f3c3 /src/gpu/batches/GrVertexBatch.h
parent6b3eacb0dfaeb3374d410c8c041bd39cd066e1ea (diff)
Consolidate GPU buffer implementations
Consolidates all the different buffer implementations into a single GrBuffer class. This will allow us to add new buffer types, use DSA in OpenGL, track buffer bindings by unique ID, cache buffers without respect to the type of data they have been used for previously, etc. This change is strictly a refactor; it introduces no change in functionality. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825393002 Review URL: https://codereview.chromium.org/1825393002
Diffstat (limited to 'src/gpu/batches/GrVertexBatch.h')
-rw-r--r--src/gpu/batches/GrVertexBatch.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/batches/GrVertexBatch.h b/src/gpu/batches/GrVertexBatch.h
index 16ba603962..2af4dd1cad 100644
--- a/src/gpu/batches/GrVertexBatch.h
+++ b/src/gpu/batches/GrVertexBatch.h
@@ -35,7 +35,7 @@ protected:
/** Returns the allocated storage for the vertices. The caller should populate the before
vertices before calling issueDraws(). */
void* init(Target*, GrPrimitiveType, size_t vertexStride,
- const GrIndexBuffer*, int verticesPerInstance, int indicesPerInstance,
+ const GrBuffer*, int verticesPerInstance, int indicesPerInstance,
int instancesToDraw);
/** Call after init() to issue draws to the batch target.*/