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authorGravatar csmartdalton <csmartdalton@google.com>2016-08-31 11:55:52 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-31 11:55:52 -0700
commit29df76096fd30941086324902a82656df2d8becd (patch)
tree37740539e50fcdc09d694bc39e98e55aa26cf3f4 /src/gpu/batches/GrClearBatch.h
parentdc43898bbbd06202562514ae785116e0cc40f825 (diff)
Define clear regions in terms of GrFixedClip
Updates clear APIs to take GrFixedClip instead of a rectangle. This will allow us to use window rectangles with clears. Removes stencil knobs from GrFixedClip. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2262473003 Review-Url: https://codereview.chromium.org/2262473003
Diffstat (limited to 'src/gpu/batches/GrClearBatch.h')
-rw-r--r--src/gpu/batches/GrClearBatch.h57
1 files changed, 41 insertions, 16 deletions
diff --git a/src/gpu/batches/GrClearBatch.h b/src/gpu/batches/GrClearBatch.h
index 8ebf85af2e..7d84bc3859 100644
--- a/src/gpu/batches/GrClearBatch.h
+++ b/src/gpu/batches/GrClearBatch.h
@@ -10,6 +10,7 @@
#include "GrBatch.h"
#include "GrBatchFlushState.h"
+#include "GrFixedClip.h"
#include "GrGpu.h"
#include "GrGpuCommandBuffer.h"
#include "GrRenderTarget.h"
@@ -18,8 +19,12 @@ class GrClearBatch final : public GrBatch {
public:
DEFINE_BATCH_CLASS_ID
- static sk_sp<GrClearBatch> Make(const SkIRect& rect, GrColor color, GrRenderTarget* rt) {
- return sk_sp<GrClearBatch>(new GrClearBatch(rect, color, rt));
+ static sk_sp<GrClearBatch> Make(const GrFixedClip& clip, GrColor color, GrRenderTarget* rt) {
+ sk_sp<GrClearBatch> batch(new GrClearBatch(clip, color, rt));
+ if (!batch->renderTarget()) {
+ return nullptr; // The clip did not contain any pixels within the render target.
+ }
+ return batch;
}
const char* name() const override { return "Clear"; }
@@ -28,10 +33,12 @@ public:
GrRenderTarget* renderTarget() const override { return fRenderTarget.get(); }
SkString dumpInfo() const override {
- SkString string;
- string.printf("Color: 0x%08x, Rect [L: %d, T: %d, R: %d, B: %d], RT: %d",
- fColor, fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom,
- fRenderTarget.get()->getUniqueID());
+ SkString string("Scissor [");
+ if (fClip.scissorEnabled()) {
+ const SkIRect& r = fClip.scissorRect();
+ string.appendf("L: %d, T: %d, R: %d, B: %d", r.fLeft, r.fTop, r.fRight, r.fBottom);
+ }
+ string.appendf("], Color: 0x%08x, RT: %d", fColor, fRenderTarget.get()->getUniqueID());
string.append(INHERITED::dumpInfo());
return string;
}
@@ -39,12 +46,23 @@ public:
void setColor(GrColor color) { fColor = color; }
private:
- GrClearBatch(const SkIRect& rect, GrColor color, GrRenderTarget* rt)
+ GrClearBatch(const GrFixedClip& clip, GrColor color, GrRenderTarget* rt)
: INHERITED(ClassID())
- , fRect(rect)
- , fColor(color)
- , fRenderTarget(rt) {
- this->setBounds(SkRect::Make(rect), HasAABloat::kNo, IsZeroArea::kNo);
+ , fClip(clip)
+ , fColor(color) {
+ SkIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
+ if (fClip.scissorEnabled()) {
+ // Don't let scissors extend outside the RT. This may improve batching.
+ if (!fClip.intersect(rtRect)) {
+ return;
+ }
+ if (fClip.scissorRect() == rtRect) {
+ fClip.disableScissor();
+ }
+ }
+ this->setBounds(SkRect::Make(fClip.scissorEnabled() ? fClip.scissorRect() : rtRect),
+ HasAABloat::kNo, IsZeroArea::kNo);
+ fRenderTarget.reset(rt);
}
bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
@@ -53,24 +71,31 @@ private:
// same color.
GrClearBatch* cb = t->cast<GrClearBatch>();
SkASSERT(cb->fRenderTarget == fRenderTarget);
- if (cb->fRect.contains(fRect)) {
- fRect = cb->fRect;
+ if (cb->contains(this)) {
+ fClip = cb->fClip;
this->replaceBounds(*t);
fColor = cb->fColor;
return true;
- } else if (cb->fColor == fColor && fRect.contains(cb->fRect)) {
+ } else if (cb->fColor == fColor && this->contains(cb)) {
return true;
}
return false;
}
+ bool contains(const GrClearBatch* that) const {
+ // The constructor ensures that scissor gets disabled on any clip that fills the entire RT.
+ return !fClip.scissorEnabled() ||
+ (that->fClip.scissorEnabled() &&
+ fClip.scissorRect().contains(that->fClip.scissorRect()));
+ }
+
void onPrepare(GrBatchFlushState*) override {}
void onDraw(GrBatchFlushState* state) override {
- state->commandBuffer()->clear(fRect, fColor, fRenderTarget.get());
+ state->commandBuffer()->clear(fClip, fColor, fRenderTarget.get());
}
- SkIRect fRect;
+ GrFixedClip fClip;
GrColor fColor;
GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget;