diff options
author | 2016-12-08 10:35:19 -0500 | |
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committer | 2016-12-08 16:27:44 +0000 | |
commit | 9f549358b3ac9f61e78b194e39d6ac6eb322e35e (patch) | |
tree | 870b370b9985b1863abf4b1df0cce6d6f6ad5ac5 /src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp | |
parent | 978ccebd8af61417ecdb6d45a31cc68657eee752 (diff) |
Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp')
-rw-r--r-- | src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp b/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp index f961c5eb74..cbf526c807 100644 --- a/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp +++ b/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp @@ -37,7 +37,7 @@ GrAALinearizingConvexPathRenderer::GrAALinearizingConvexPathRenderer() { /////////////////////////////////////////////////////////////////////////////// bool GrAALinearizingConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { - if (!args.fAntiAlias) { + if (GrAAType::kCoverage != args.fAAType) { return false; } if (!args.fShape->knownToBeConvex()) { @@ -361,7 +361,7 @@ bool GrAALinearizingConvexPathRenderer::onDrawPath(const DrawPathArgs& args) { stroke.getStyle(), join, miterLimit)); - GrPipelineBuilder pipelineBuilder(*args.fPaint); + GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fAAType); pipelineBuilder.setUserStencil(args.fUserStencilSettings); args.fRenderTargetContext->addDrawOp(pipelineBuilder, *args.fClip, batch.get()); |