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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-01 19:06:57 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-01 19:06:57 +0000
commitc58b126623d68a64e225fc8612dfbd6a7e56e97b (patch)
tree8cab99c1148d40bf52b9f4c9cc59148b8255d2d1 /src/gpu/android/GrGLCreateNativeInterface_android.cpp
parent17a595a1aef9112cba287b6b1e1a5baa1a4719c4 (diff)
Move android gl files from src/gpu/android to src/gpu/gl/android.
R=robertphillips@google.com Review URL: https://codereview.appspot.com/6590051 git-svn-id: http://skia.googlecode.com/svn/trunk@5757 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/android/GrGLCreateNativeInterface_android.cpp')
-rw-r--r--src/gpu/android/GrGLCreateNativeInterface_android.cpp135
1 files changed, 0 insertions, 135 deletions
diff --git a/src/gpu/android/GrGLCreateNativeInterface_android.cpp b/src/gpu/android/GrGLCreateNativeInterface_android.cpp
deleted file mode 100644
index 688f00dd2f..0000000000
--- a/src/gpu/android/GrGLCreateNativeInterface_android.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-// Modified from chromium/src/webkit/glue/gl_bindings_skia_cmd_buffer.cc
-
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "gl/GrGLInterface.h"
-
-#ifndef GL_GLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES
-#endif
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <EGL/egl.h>
-
-const GrGLInterface* GrGLCreateNativeInterface() {
- static SkAutoTUnref<GrGLInterface> glInterface;
- if (!glInterface.get()) {
- GrGLInterface* interface = new GrGLInterface;
- glInterface.reset(interface);
- interface->fBindingsExported = kES2_GrGLBinding;
- interface->fActiveTexture = glActiveTexture;
- interface->fAttachShader = glAttachShader;
- interface->fBindAttribLocation = glBindAttribLocation;
- interface->fBindBuffer = glBindBuffer;
- interface->fBindTexture = glBindTexture;
- interface->fBlendColor = glBlendColor;
- interface->fBlendFunc = glBlendFunc;
- interface->fBufferData = glBufferData;
- interface->fBufferSubData = glBufferSubData;
- interface->fClear = glClear;
- interface->fClearColor = glClearColor;
- interface->fClearStencil = glClearStencil;
- interface->fColorMask = glColorMask;
- interface->fCompileShader = glCompileShader;
- interface->fCompressedTexImage2D = glCompressedTexImage2D;
- interface->fCreateProgram = glCreateProgram;
- interface->fCreateShader = glCreateShader;
- interface->fCullFace = glCullFace;
- interface->fDeleteBuffers = glDeleteBuffers;
- interface->fDeleteProgram = glDeleteProgram;
- interface->fDeleteShader = glDeleteShader;
- interface->fDeleteTextures = glDeleteTextures;
- interface->fDepthMask = glDepthMask;
- interface->fDisable = glDisable;
- interface->fDisableVertexAttribArray = glDisableVertexAttribArray;
- interface->fDrawArrays = glDrawArrays;
- interface->fDrawElements = glDrawElements;
- interface->fEnable = glEnable;
- interface->fEnableVertexAttribArray = glEnableVertexAttribArray;
- interface->fFinish = glFinish;
- interface->fFlush = glFlush;
- interface->fFrontFace = glFrontFace;
- interface->fGenBuffers = glGenBuffers;
- interface->fGenTextures = glGenTextures;
- interface->fGetBufferParameteriv = glGetBufferParameteriv;
- interface->fGetError = glGetError;
- interface->fGetIntegerv = glGetIntegerv;
- interface->fGetProgramInfoLog = glGetProgramInfoLog;
- interface->fGetProgramiv = glGetProgramiv;
- interface->fGetShaderInfoLog = glGetShaderInfoLog;
- interface->fGetShaderiv = glGetShaderiv;
- interface->fGetString = glGetString;
- interface->fGetUniformLocation = glGetUniformLocation;
- interface->fLineWidth = glLineWidth;
- interface->fLinkProgram = glLinkProgram;
- interface->fPixelStorei = glPixelStorei;
- interface->fReadPixels = glReadPixels;
- interface->fScissor = glScissor;
- interface->fShaderSource = glShaderSource;
- interface->fStencilFunc = glStencilFunc;
- interface->fStencilFuncSeparate = glStencilFuncSeparate;
- interface->fStencilMask = glStencilMask;
- interface->fStencilMaskSeparate = glStencilMaskSeparate;
- interface->fStencilOp = glStencilOp;
- interface->fStencilOpSeparate = glStencilOpSeparate;
- interface->fTexImage2D = glTexImage2D;
- interface->fTexParameteri = glTexParameteri;
- interface->fTexParameteriv = glTexParameteriv;
- interface->fTexSubImage2D = glTexSubImage2D;
-#if GL_ARB_texture_storage
- interface->fTexStorage2D = glTexStorage2D;
-#elif GL_EXT_texture_storage
- interface->fTexStorage2D = glTexStorage2DEXT;
-#else
- interface->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT");
-#endif
- interface->fUniform1f = glUniform1f;
- interface->fUniform1i = glUniform1i;
- interface->fUniform1fv = glUniform1fv;
- interface->fUniform1iv = glUniform1iv;
- interface->fUniform2f = glUniform2f;
- interface->fUniform2i = glUniform2i;
- interface->fUniform2fv = glUniform2fv;
- interface->fUniform2iv = glUniform2iv;
- interface->fUniform3f = glUniform3f;
- interface->fUniform3i = glUniform3i;
- interface->fUniform3fv = glUniform3fv;
- interface->fUniform3iv = glUniform3iv;
- interface->fUniform4f = glUniform4f;
- interface->fUniform4i = glUniform4i;
- interface->fUniform4fv = glUniform4fv;
- interface->fUniform4iv = glUniform4iv;
- interface->fUniformMatrix2fv = glUniformMatrix2fv;
- interface->fUniformMatrix3fv = glUniformMatrix3fv;
- interface->fUniformMatrix4fv = glUniformMatrix4fv;
- interface->fUseProgram = glUseProgram;
- interface->fVertexAttrib4fv = glVertexAttrib4fv;
- interface->fVertexAttribPointer = glVertexAttribPointer;
- interface->fViewport = glViewport;
- interface->fBindFramebuffer = glBindFramebuffer;
- interface->fBindRenderbuffer = glBindRenderbuffer;
- interface->fCheckFramebufferStatus = glCheckFramebufferStatus;
- interface->fDeleteFramebuffers = glDeleteFramebuffers;
- interface->fDeleteRenderbuffers = glDeleteRenderbuffers;
- interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
- interface->fFramebufferTexture2D = glFramebufferTexture2D;
- interface->fGenFramebuffers = glGenFramebuffers;
- interface->fGenRenderbuffers = glGenRenderbuffers;
- interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
- interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
- interface->fRenderbufferStorage = glRenderbufferStorage;
-#if GL_OES_mapbuffer
- interface->fMapBuffer = glMapBufferOES;
- interface->fUnmapBuffer = glUnmapBufferOES;
-#else
- interface->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES");
- interface->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES");
-#endif
- }
- glInterface.get()->ref();
- return glInterface.get();
-}