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authorGravatar senorblanco <senorblanco@chromium.org>2016-04-18 10:32:02 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-18 10:32:02 -0700
commitf35566e8a2497cd7c7bcfeee00c507b3e8ba1587 (patch)
treea80023794f388bceafdd4e0bc962668fcf73fff0 /src/gpu/SkGpuDevice.cpp
parent983294f78f11159a7def7fd2ea0c12f911d17688 (diff)
Remove deprecated paths from image filter infrastructure.
Now that there are no filterImageGPUDeprecated() implementations, we can being to rip out the deprecated infrastructure. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888243003 Committed: https://skia.googlesource.com/skia/+/6fb3cd7209849e665635ac17ef4eef4ad63e7f61 Review URL: https://codereview.chromium.org/1888243003
Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp110
1 files changed, 3 insertions, 107 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index e49c57890e..f6137de56e 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1160,25 +1160,6 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
}
}
-bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
- int width, int height,
- const SkImageFilter* filter,
- const SkImageFilter::Context& ctx,
- SkBitmap* result, SkIPoint* offset) {
- ASSERT_SINGLE_OWNER
- SkASSERT(filter);
-
- SkImageFilter::DeviceProxy proxy(this);
-
- if (filter->canFilterImageGPU()) {
- SkBitmap bm;
- GrWrapTextureInBitmap(texture, width, height, false, &bm);
- return filter->filterImageGPUDeprecated(&proxy, bm, ctx, result, offset);
- } else {
- return false;
- }
-}
-
void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
int left, int top, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
@@ -1204,34 +1185,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
bool alphaOnly = kAlpha_8_SkColorType == bitmap.colorType();
- SkImageFilter* filter = paint.getImageFilter();
- // This bitmap will own the filtered result as a texture.
- SkBitmap filteredBitmap;
-
- if (filter) {
- SkIPoint offset = SkIPoint::Make(0, 0);
- SkMatrix matrix(*draw.fMatrix);
- matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
- SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-left, -top);
- SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
- // This cache is transient, and is freed (along with all its contained
- // textures) when it goes out of scope.
- SkImageFilter::Context ctx(matrix, clipBounds, cache);
- if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredBitmap,
- &offset)) {
- texture = (GrTexture*) filteredBitmap.getTexture();
- offX = filteredBitmap.pixelRefOrigin().fX;
- offY = filteredBitmap.pixelRefOrigin().fY;
- w = filteredBitmap.width();
- h = filteredBitmap.height();
- left += offset.x();
- top += offset.y();
- } else {
- return;
- }
- SkASSERT(!GrPixelConfigIsAlphaOnly(texture->config()));
- alphaOnly = false;
- }
+ SkASSERT(!paint.getImageFilter());
GrPaint grPaint;
SkAutoTUnref<const GrFragmentProcessor> fp(
@@ -1367,30 +1321,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
int w = ii.width();
int h = ii.height();
- SkImageFilter* filter = paint.getImageFilter();
- // This bitmap will own the filtered result as a texture.
- SkBitmap filteredBitmap;
-
- if (filter) {
- SkIPoint offset = SkIPoint::Make(0, 0);
- SkMatrix matrix(*draw.fMatrix);
- matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
- SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y);
- // This cache is transient, and is freed (along with all its contained
- // textures) when it goes out of scope.
- SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
- SkImageFilter::Context ctx(matrix, clipBounds, cache);
- if (this->filterTexture(fContext, devTex, device->width(), device->height(),
- filter, ctx, &filteredBitmap, &offset)) {
- devTex = filteredBitmap.getTexture();
- w = filteredBitmap.width();
- h = filteredBitmap.height();
- x += offset.fX;
- y += offset.fY;
- } else {
- return;
- }
- }
+ SkASSERT(!paint.getImageFilter());
GrPaint grPaint;
SkAutoTUnref<const GrFragmentProcessor> fp(
@@ -1420,37 +1351,6 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
fDrawContext->fillRectToRect(fClip, grPaint, SkMatrix::I(), dstRect, srcRect);
}
-bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) {
- ASSERT_SINGLE_OWNER
- return filter->canFilterImageGPU();
-}
-
-bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
- const SkImageFilter::Context& ctx,
- SkBitmap* result, SkIPoint* offset) {
- ASSERT_SINGLE_OWNER
- // want explicitly our impl, so guard against a subclass of us overriding it
- if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
- return false;
- }
-
- SkAutoLockPixels alp(src, !src.getTexture());
- if (!src.getTexture() && !src.readyToDraw()) {
- return false;
- }
-
- GrTexture* texture;
- // We assume here that the filter will not attempt to tile the src. Otherwise, this cache lookup
- // must be pushed upstack.
- AutoBitmapTexture abt(fContext, src, GrTextureParams::ClampNoFilter(), &texture);
- if (!texture) {
- return false;
- }
-
- return this->filterTexture(fContext, texture, src.width(), src.height(),
- filter, ctx, result, offset);
-}
-
void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
@@ -1937,15 +1837,11 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
#endif
}
-SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() {
- return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
-}
-
SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
ASSERT_SINGLE_OWNER
// We always return a transient cache, so it is freed after each
// filter traversal.
- return SkGpuDevice::NewImageFilterCache();
+ return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
}
#endif