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authorGravatar Hal Canary <halcanary@google.com>2018-06-06 13:29:51 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-06 13:29:57 +0000
commit74b390d6b136a60f1df15ac5ecd19bd8ad5a394b (patch)
treeafba5f9d8d8d802e9b6873c5f4c7948a94f76762 /src/gpu/SkGpuDevice.cpp
parent102c8cf26e2886ba783a2b54827e1f5d1cf0a774 (diff)
Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"
This reverts commit 4225b3220ef4bf50f0d9403f812ea94d50c4ee59. Reason for revert: made valgrind unhappy. Original change's description: > Have draw(Text|PosText|PosTextH) use a single entry on the device > > Handle the positioning of drawText at the canvas layer. Simplify > the code by removing similar implementations. > > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 > Reviewed-on: https://skia-review.googlesource.com/127131 > Reviewed-by: Ben Wagner <bungeman@google.com> > Commit-Queue: Herb Derby <herb@google.com> TBR=jvanverth@google.com,bungeman@google.com,herb@google.com Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/132403 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 210cefc7a7..06307a1af2 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1611,6 +1611,17 @@ void SkGpuDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
///////////////////////////////////////////////////////////////////////////////
+void SkGpuDevice::drawText(const void* text,
+ size_t byteLength, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
+ ASSERT_SINGLE_OWNER
+ GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawText", fContext.get());
+ SkDEBUGCODE(this->validate();)
+
+ fRenderTargetContext->drawText(this->clip(), paint, this->ctm(), (const char*)text, byteLength,
+ x, y, this->devClipBounds());
+}
+
void SkGpuDevice::drawPosText(const void* text, size_t byteLength,
const SkScalar pos[], int scalarsPerPos,
const SkPoint& offset, const SkPaint& paint) {