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author | 2011-07-18 21:48:35 +0000 | |
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committer | 2011-07-18 21:48:35 +0000 | |
commit | 4a947d264b2764685e5f82b2e5d328a50e9612ea (patch) | |
tree | 2e2b1e98a12007bb1d9957621868409c671582be /src/gpu/SkGpuDevice.cpp | |
parent | ef427d47128ef03c28a4d38d3f91d0d5a11115bb (diff) |
Fix kernel width calculation in GPU-based Gaussian blur. When converting the
sigma value to a kernel width, it should be rounded up. Otherwise, for small
sigmas, the edge pixels of the kernel may be missing.
git-svn-id: http://skia.googlecode.com/svn/trunk@1891 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 513b5bbdc9..90ab4bbbd9 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -865,7 +865,7 @@ static bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path, sigma *= 0.5f; } scaleRect(&srcRect, 1.0f / scaleFactor); - int halfWidth = static_cast<int>(sigma * 3.0f); + int halfWidth = static_cast<int>(ceilf(sigma * 3.0f)); int kernelWidth = halfWidth * 2 + 1; SkIRect srcIRect; |