diff options
author | 2016-12-08 10:35:19 -0500 | |
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committer | 2016-12-08 16:27:44 +0000 | |
commit | 9f549358b3ac9f61e78b194e39d6ac6eb322e35e (patch) | |
tree | 870b370b9985b1863abf4b1df0cce6d6f6ad5ac5 /src/gpu/GrYUVProvider.cpp | |
parent | 978ccebd8af61417ecdb6d45a31cc68657eee752 (diff) |
Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrYUVProvider.cpp')
-rw-r--r-- | src/gpu/GrYUVProvider.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrYUVProvider.cpp b/src/gpu/GrYUVProvider.cpp index 13e84dad75..6fbad18841 100644 --- a/src/gpu/GrYUVProvider.cpp +++ b/src/gpu/GrYUVProvider.cpp @@ -147,7 +147,7 @@ sk_sp<GrTexture> GrYUVProvider::refAsTexture(GrContext* ctx, const SkRect r = SkRect::MakeIWH(yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth, yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight); - renderTargetContext->drawRect(GrNoClip(), paint, SkMatrix::I(), r); + renderTargetContext->drawRect(GrNoClip(), paint, GrAA::kNo, SkMatrix::I(), r); return renderTargetContext->asTexture(); } |