aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrTextureProducer.h
diff options
context:
space:
mode:
authorGravatar Brian Osman <brianosman@google.com>2016-12-09 14:51:59 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-12-09 20:31:23 +0000
commit61624f0c716b576706659750d87b6956f4c15722 (patch)
tree00122b478cf21327b70364fefc5f3f9a6169377e /src/gpu/GrTextureProducer.h
parent073285c0595d46205d1482cc19af2d7d891bfeae (diff)
Plumb dst color space in many places, rather than "mode"
This is less to type in most cases, and gives us more information (for things like picture-backed images, where we need to know all about the destination surface). Additionally, strip out the plumbing entirely for bitmap sources, where we don't need to know anything. BUG=skia: Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da Reviewed-on: https://skia-review.googlesource.com/5748 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrTextureProducer.h')
-rw-r--r--src/gpu/GrTextureProducer.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/GrTextureProducer.h b/src/gpu/GrTextureProducer.h
index 4cae933168..2284cb4c05 100644
--- a/src/gpu/GrTextureProducer.h
+++ b/src/gpu/GrTextureProducer.h
@@ -61,8 +61,7 @@ public:
FilterConstraint filterConstraint,
bool coordsLimitedToConstraintRect,
const GrSamplerParams::FilterMode* filterOrNullForBicubic,
- SkColorSpace* dstColorSpace,
- SkDestinationSurfaceColorMode) = 0;
+ SkColorSpace* dstColorSpace) = 0;
virtual ~GrTextureProducer() {}
@@ -96,10 +95,11 @@ protected:
* return a key that identifies its original content + the CopyParms parameter. If the producer
* does not want to cache the stretched version (e.g. the producer is volatile), this should
* simply return without initializing the copyKey. If the texture generated by this producer
- * depends on colorMode, then that information should also be incorporated in the key.
+ * depends on the destination color space, then that information should also be incorporated
+ * in the key.
*/
virtual void makeCopyKey(const CopyParams&, GrUniqueKey* copyKey,
- SkDestinationSurfaceColorMode colorMode) = 0;
+ SkColorSpace* dstColorSpace) = 0;
/**
* If a stretched version of the texture is generated, it may be cached (assuming that