aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrTexturePriv.h
diff options
context:
space:
mode:
authorGravatar Brian Salomon <bsalomon@google.com>2016-11-23 01:02:43 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-11-23 01:02:57 +0000
commit59dc41175d99d0a31c046aec0c26c4d82a3a3574 (patch)
tree5e1d050baec746da7f2fd2a83a128ab4e9d9cd1b /src/gpu/GrTexturePriv.h
parent83a3b390dbeafb703af9b34049220e88834d10be (diff)
Revert "Initial OpenGL Image support."
This reverts commit be34882042048db096baca32ddf4a8b472529804. Reason for revert: Test failures and shader compilation issues on Android. Original change's description: > Initial OpenGL Image support. > > This change along with recently landed changes is enough to make the new unit test work and not much else. imageLoad is support but not stores or any other image functions (atomics). Barriers in the shading language or the GL API are not yet hooked up. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4182 > > Change-Id: I5958b7c89e40ae5ee05f7bbaca3b3738162fe5ce > Reviewed-on: https://skia-review.googlesource.com/4182 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Chris Dalton <csmartdalton@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I29a2502c296ae39ed9a999957800414ae46e6f0f Reviewed-on: https://skia-review.googlesource.com/5129 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrTexturePriv.h')
-rw-r--r--src/gpu/GrTexturePriv.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/GrTexturePriv.h b/src/gpu/GrTexturePriv.h
index 042061129d..d68eb799e8 100644
--- a/src/gpu/GrTexturePriv.h
+++ b/src/gpu/GrTexturePriv.h
@@ -49,14 +49,6 @@ public:
return fTexture->fMaxMipMapLevel;
}
- GrSLType imageStorageType() const {
- if (GrPixelConfigIsSint(fTexture->config())) {
- return kIImageStorage2D_GrSLType;
- } else {
- return kImageStorage2D_GrSLType;
- }
- }
-
GrSLType samplerType() const { return fTexture->fSamplerType; }
/** The filter used is clamped to this value in GrProcessor::TextureSampler. */