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authorGravatar Brian Salomon <bsalomon@google.com>2017-03-06 12:02:34 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-03-06 18:16:28 +0000
commit9e50f7b11e9a9d3dc23c924bbb0f0b85c6f1d6cb (patch)
tree0bf1604c5ee4980a08eb0fd8b2b0b33d1be4814e /src/gpu/GrTextureOpList.cpp
parent488f0d674811ae038d34ece9d59c2824ebd4df8f (diff)
Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList.
When the op is recorded we update its bounds to incorporate both clipping and aa bloat. Change-Id: Ia205e058ebeda5fcdb2cd5e9b8a30a4972672b14 Reviewed-on: https://skia-review.googlesource.com/9233 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrTextureOpList.cpp')
-rw-r--r--src/gpu/GrTextureOpList.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrTextureOpList.cpp b/src/gpu/GrTextureOpList.cpp
index 61990ded4d..d70daa2c79 100644
--- a/src/gpu/GrTextureOpList.cpp
+++ b/src/gpu/GrTextureOpList.cpp
@@ -65,7 +65,7 @@ bool GrTextureOpList::executeOps(GrOpFlushState* flushState) {
}
for (int i = 0; i < fRecordedOps.count(); ++i) {
- fRecordedOps[i]->execute(flushState, fRecordedOps[i]->bounds());
+ fRecordedOps[i]->execute(flushState);
}
fGpu->finishOpList();