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authorGravatar Greg Daniel <egdaniel@google.com>2018-06-07 15:07:50 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-07 19:35:01 +0000
commitcd2c3f9055452d413d6be7ea6dc63fd1922fe994 (patch)
treef5040726b08c094f547a85b957814e561b5ba550 /src/gpu/GrTexture.cpp
parentc174cc675cbc190c43372d53fb89711663ac945f (diff)
Require mips to be allocated at texture creation time and disable late allocations.
If we get a non-mipped texture for a draw that wants to be use mip map filter, we will copy the texture into a new mipped texture. Clean up of unused code in the GPU backends for reallocating for mips will be done in a follow up CL. Bug: skia: Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 Reviewed-on: https://skia-review.googlesource.com/132830 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/GrTexture.cpp')
-rw-r--r--src/gpu/GrTexture.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index cd3e7055ab..0051a225ef 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -25,14 +25,8 @@ void GrTexture::markMipMapsDirty() {
}
void GrTexture::markMipMapsClean() {
- const bool sizeChanged = GrMipMapsStatus::kNotAllocated == fMipMapsStatus;
+ SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus);
fMipMapsStatus = GrMipMapsStatus::kValid;
- if (sizeChanged) {
- // This must not be called until after changing fMipMapsStatus.
- this->didChangeGpuMemorySize();
- // TODO(http://skbug.com/4548) - The desc and scratch key should be
- // updated to reflect the newly-allocated mipmaps.
- }
}
size_t GrTexture::onGpuMemorySize() const {