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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-03 00:25:12 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-03 00:25:20 +0000
commit3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 (patch)
treedf3154eabde3275c5a6b88f66233b9a3984bd04f /src/gpu/GrTexture.cpp
parent5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 (diff)
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrTexture.cpp')
-rw-r--r--src/gpu/GrTexture.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index dd0631775f..b4cefb0174 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -78,7 +78,7 @@ bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture,
void GrTexture::computeScratchKey(GrScratchKey* key) const {
const GrRenderTarget* rt = this->asRenderTarget();
- int sampleCount = 1;
+ int sampleCount = 0;
if (rt) {
sampleCount = rt->numStencilSamples();
}
@@ -92,10 +92,8 @@ void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int heigh
GrMipMapped mipMapped, GrScratchKey* key) {
static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
uint32_t flags = isRenderTarget;
- SkASSERT(width > 0);
- SkASSERT(height > 0);
- SkASSERT(sampleCnt > 0);
- SkASSERT(1 == sampleCnt || isRenderTarget);
+
+ SkASSERT(0 == sampleCnt || isRenderTarget);
// make sure desc.fConfig fits in 5 bits
SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);