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authorGravatar cblume <cblume@chromium.org>2016-08-30 12:09:23 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-30 12:09:23 -0700
commit33e0cb5e7f9926b96db209c825f1eeca7c15bb16 (patch)
tree223df9287fcea04f9e686aee68a63f58ba34f3f0 /src/gpu/GrTRecorder.h
parentfdf2986b1965dfc6a6067858e558914d6103d43a (diff)
Store mipmap levels in deferred texture image
This is a follow-up to https://codereview.chromium.org/2115023002/ and https://codereview.chromium.org/2034933003/ which were reverted due to an access violation and a memory leak, respectively. When creating the deferred texture image, detect if using medium / high quality. If so, generate and store mipmaps in the deferred texture image. When creating a texture from that be sure to read it back out. BUG=578304 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2242883004 Review-Url: https://codereview.chromium.org/2242883004
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