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authorGravatar Brian Osman <brianosman@google.com>2017-09-28 10:10:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-28 14:46:07 +0000
commit742f3d02a1c6a916d7e0ed3bedb0b546bbe3c15f (patch)
tree5232ae60fde957274230f6c0812a4337a34a7f68 /src/gpu/GrSoftwarePathRenderer.cpp
parent05572fa6e784b3037e94966c74c8a358348b2245 (diff)
Make threaded proxy generation MDB-friendly, and defer instantiation
Replaces GrPrepareCallback with GrDeferredProxyUploader, stored directly on GrTextureProxy. Op lists now store a list of referenced proxies that are being generated by worker threads. At flush time, iterate over those proxies, and invoke their uploader. Lifetime of the uploader object is now tied to the proxy, but the ASAP upload function will free the proxy's uploader, if it's called. Bug: skia: Change-Id: Ieb2c6a805d19990012839a8e103c3ca5b8d3dfc6 Reviewed-on: https://skia-review.googlesource.com/49904 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrSoftwarePathRenderer.cpp')
-rw-r--r--src/gpu/GrSoftwarePathRenderer.cpp20
1 files changed, 7 insertions, 13 deletions
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 9f876f1213..cd37dffc39 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -9,10 +9,10 @@
#include "GrAuditTrail.h"
#include "GrClip.h"
#include "GrContextPriv.h"
+#include "GrDeferredProxyUploader.h"
#include "GrGpuResourcePriv.h"
#include "GrOpFlushState.h"
#include "GrOpList.h"
-#include "GrPrepareCallback.h"
#include "GrResourceProvider.h"
#include "GrSWMaskHelper.h"
#include "SkMakeUnique.h"
@@ -175,7 +175,7 @@ static sk_sp<GrTextureProxy> make_deferred_mask_texture_proxy(GrContext* context
namespace {
/**
- * Payload class for use with GrMaskUploaderPrepareCallback. The software path renderer only draws
+ * Payload class for use with GrTDeferredProxyUploader. The software path renderer only draws
* a single path into the mask texture. This stores all of the information needed by the worker
* thread's call to drawShape (see below, in onDrawPath).
*/
@@ -317,15 +317,9 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
return false;
}
- // TODO: I believe the assignUniqueKeyToProxy below used to instantiate the proxy before
- // before the draw that used the result was being flushed, so the upload was succeeding.
- // With assignUniqueKeyToProxy no longer forcing an instantiation it will have to happen
- // explicitly elsewhere.
- proxy->instantiate(fResourceProvider);
-
- auto uploader = skstd::make_unique<GrMaskUploaderPrepareCallback<SoftwarePathData>>(
- proxy, *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
- GrMaskUploaderPrepareCallback<SoftwarePathData>* uploaderRaw = uploader.get();
+ auto uploader = skstd::make_unique<GrTDeferredProxyUploader<SoftwarePathData>>(
+ *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
+ GrTDeferredProxyUploader<SoftwarePathData>* uploaderRaw = uploader.get();
auto drawAndUploadMask = [uploaderRaw] {
TRACE_EVENT0("skia", "Threaded SW Mask Render");
@@ -337,10 +331,10 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
} else {
SkDEBUGFAIL("Unable to allocate SW mask.");
}
- uploaderRaw->getSemaphore()->signal();
+ uploaderRaw->signalAndFreeData();
};
taskGroup->add(std::move(drawAndUploadMask));
- args.fRenderTargetContext->getOpList()->addPrepareCallback(std::move(uploader));
+ proxy->texPriv().setDeferredUploader(std::move(uploader));
} else {
GrSWMaskHelper helper;
if (!helper.init(*boundsForMask)) {