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authorGravatar Brian Osman <brianosman@google.com>2017-10-02 16:38:32 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-02 21:04:08 +0000
commit099fa0fb9801a138f12cf7cdf46b6581d81acce8 (patch)
tree2c3fcfa090c75737f528591095db6604d1f3ccce /src/gpu/GrSoftwarePathRenderer.cpp
parent74a8296d7c47efc6e23bd978efd1fdf4dbe29eb9 (diff)
Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"
ANGLE bots were getting lots of corrupted GMs - we set fPreferVRAMUseOverFlushes to false. In that case, multiple deferred proxies were instantiating to the same scratch resource. Any proxy that we're going to fill with an ASAP upload needs to have no pending IO - we hoist all those loads to the front of the flush, so normal IO tracking doesn't really help. Bug: skia: Change-Id: Id36fd8700e522db412a3c992b93c778e2ebb1188 Reviewed-on: https://skia-review.googlesource.com/53940 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrSoftwarePathRenderer.cpp')
-rw-r--r--src/gpu/GrSoftwarePathRenderer.cpp23
1 files changed, 9 insertions, 14 deletions
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index dd0e272dbb..e7cc540ca1 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -9,10 +9,10 @@
#include "GrAuditTrail.h"
#include "GrClip.h"
#include "GrContextPriv.h"
+#include "GrDeferredProxyUploader.h"
#include "GrGpuResourcePriv.h"
#include "GrOpFlushState.h"
#include "GrOpList.h"
-#include "GrPrepareCallback.h"
#include "GrResourceProvider.h"
#include "GrSWMaskHelper.h"
#include "SkMakeUnique.h"
@@ -169,13 +169,14 @@ static sk_sp<GrTextureProxy> make_deferred_mask_texture_proxy(GrContext* context
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = kAlpha_8_GrPixelConfig;
- return GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, fit, SkBudgeted::kYes);
+ return GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, fit, SkBudgeted::kYes,
+ GrResourceProvider::kNoPendingIO_Flag);
}
namespace {
/**
- * Payload class for use with GrMaskUploaderPrepareCallback. The software path renderer only draws
+ * Payload class for use with GrTDeferredProxyUploader. The software path renderer only draws
* a single path into the mask texture. This stores all of the information needed by the worker
* thread's call to drawShape (see below, in onDrawPath).
*/
@@ -318,15 +319,9 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
return false;
}
- // TODO: I believe the assignUniqueKeyToProxy below used to instantiate the proxy before
- // before the draw that used the result was being flushed, so the upload was succeeding.
- // With assignUniqueKeyToProxy no longer forcing an instantiation it will have to happen
- // explicitly elsewhere.
- proxy->instantiate(fResourceProvider);
-
- auto uploader = skstd::make_unique<GrMaskUploaderPrepareCallback<SoftwarePathData>>(
- proxy, *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
- GrMaskUploaderPrepareCallback<SoftwarePathData>* uploaderRaw = uploader.get();
+ auto uploader = skstd::make_unique<GrTDeferredProxyUploader<SoftwarePathData>>(
+ *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
+ GrTDeferredProxyUploader<SoftwarePathData>* uploaderRaw = uploader.get();
auto drawAndUploadMask = [uploaderRaw] {
TRACE_EVENT0("skia", "Threaded SW Mask Render");
@@ -338,10 +333,10 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
} else {
SkDEBUGFAIL("Unable to allocate SW mask.");
}
- uploaderRaw->getSemaphore()->signal();
+ uploaderRaw->signalAndFreeData();
};
taskGroup->add(std::move(drawAndUploadMask));
- args.fRenderTargetContext->getOpList()->addPrepareCallback(std::move(uploader));
+ proxy->texPriv().setDeferredUploader(std::move(uploader));
} else {
GrSWMaskHelper helper;
if (!helper.init(*boundsForMask)) {