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author | Greg Daniel <egdaniel@google.com> | 2018-05-30 14:51:53 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-30 19:52:38 +0000 |
commit | 331c266ed716526478a10885aff66181cec64486 (patch) | |
tree | f36dea84cdc2f25e22d3cbdbad56cd84fd2bb4aa /src/gpu/GrShaderVar.h | |
parent | 9febd0b9f18ccbfaa92735d77209bf77a13faa4f (diff) |
Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.
Besides using the new allocator, the big logical change is that map
and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
instead of a specific offset and size as they did before. As a
consequence of this, we move the handling of non-coherent alignment
for flush/invalidate calls to GrVkMemory instead of the callers.
Bug: skia:
Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
Reviewed-on: https://skia-review.googlesource.com/130021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Diffstat (limited to 'src/gpu/GrShaderVar.h')
0 files changed, 0 insertions, 0 deletions