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authorGravatar Robert Phillips <robertphillips@google.com>2017-08-25 08:45:21 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-25 15:19:27 +0000
commit8296e752fa1803dcb8cf97d6ab10bb4f5f5f51f0 (patch)
tree7251f087721b2578152647b1c9e17d7dbf581dbc /src/gpu/GrShaderVar.cpp
parentc8323aa51ab27259076532ba081d2ed5c26aedfc (diff)
Switch atlas clients over to using absolute texture coordinates (take 2)
This is a prerequisite for being able to resize the atlas with impunity. Change-Id: Iccc9c7ced43f38a7d8483a7bd12a458d59a3453a Reviewed-on: https://skia-review.googlesource.com/38362 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrShaderVar.cpp')
-rw-r--r--src/gpu/GrShaderVar.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/GrShaderVar.cpp b/src/gpu/GrShaderVar.cpp
index e6d774c329..09e98f82c0 100644
--- a/src/gpu/GrShaderVar.cpp
+++ b/src/gpu/GrShaderVar.cpp
@@ -99,18 +99,18 @@ void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) cons
if (this->isArray()) {
if (this->isUnsizedArray()) {
out->appendf("%s %s[]",
- GrGLSLTypeString(effectiveType),
+ GrGLSLTypeString(shaderCaps, effectiveType),
this->getName().c_str());
} else {
SkASSERT(this->getArrayCount() > 0);
out->appendf("%s %s[%d]",
- GrGLSLTypeString(effectiveType),
+ GrGLSLTypeString(shaderCaps, effectiveType),
this->getName().c_str(),
this->getArrayCount());
}
} else {
out->appendf("%s %s",
- GrGLSLTypeString(effectiveType),
+ GrGLSLTypeString(shaderCaps, effectiveType),
this->getName().c_str());
}
}