diff options
author | 2018-01-12 20:21:08 +0000 | |
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committer | 2018-01-12 20:21:13 +0000 | |
commit | 9d6929cccfc3e64e75e6ef5b37f284b01b68fb28 (patch) | |
tree | 57ce1a556ed186ef251af56e299e8438aefc2541 /src/gpu/GrShaderCaps.cpp | |
parent | 4f0f933579dd9be6e99942175ecfe2b16ab98f7f (diff) |
Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
This reverts commit 1001f843a45e95f6df1d44242b6b06c77898e870.
Reason for revert: Many failures.
Original change's description:
> Added SkSL workaround for devices which cannot safely access gl_FragCoord
>
> This is the root cause of https://github.com/flutter/flutter/issues/13216
> I've got a GM that demonstrates the bug, but only in Viewer.
>
> Bug: skia:7410
> Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac
> Reviewed-on: https://skia-review.googlesource.com/93920
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: I2a2edc0a8fa11fe9dac1045dc79ae91106518b02
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7410
Reviewed-on: https://skia-review.googlesource.com/94281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrShaderCaps.cpp')
-rw-r--r-- | src/gpu/GrShaderCaps.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gpu/GrShaderCaps.cpp b/src/gpu/GrShaderCaps.cpp index 2ab19478af..2041ada635 100644 --- a/src/gpu/GrShaderCaps.cpp +++ b/src/gpu/GrShaderCaps.cpp @@ -38,7 +38,6 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) { fRequiresLocalOutputColorForFBFetch = false; fMustObfuscateUniformColor = false; fMustGuardDivisionEvenAfterExplicitZeroCheck = false; - fCanUseFragCoord = true; fFlatInterpolationSupport = false; fPreferFlatInterpolation = false; fNoPerspectiveInterpolationSupport = false; @@ -114,7 +113,6 @@ void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const { writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); writer->appendBool("Must guard division even after explicit zero check", fMustGuardDivisionEvenAfterExplicitZeroCheck); - writer->appendBool("Can use gl_FragCoord", fCanUseFragCoord); writer->appendBool("Flat interpolation support", fFlatInterpolationSupport); writer->appendBool("Prefer flat interpolation", fPreferFlatInterpolation); writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport); |