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authorGravatar krajcevski <krajcevski@google.com>2014-08-13 10:36:18 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-13 10:36:18 -0700
commit71614ac7c63fe60dfe971f861e2b2d6325dd0039 (patch)
treeb473e3ac836a6d3c0fc6aaeafced7b267a35d709 /src/gpu/GrSWMaskHelper.h
parent21b342d19c71fa5abe7e4aa5cfb518fd04cb9d67 (diff)
Add override to force bitmap rendering
R=robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/462203002
Diffstat (limited to 'src/gpu/GrSWMaskHelper.h')
-rw-r--r--src/gpu/GrSWMaskHelper.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
index ccd2df865e..f8cce8b277 100644
--- a/src/gpu/GrSWMaskHelper.h
+++ b/src/gpu/GrSWMaskHelper.h
@@ -49,8 +49,9 @@ public:
// set up the internal state in preparation for draws. Since many masks
// may be accumulated in the helper during creation, "resultBounds"
// allows the caller to specify the region of interest - to limit the
- // amount of work.
- bool init(const SkIRect& resultBounds, const SkMatrix* matrix);
+ // amount of work. allowCompression should be set to false if you plan on using
+ // your own texture to draw into, and not a scratch texture via getTexture().
+ bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true);
// Draw a single rect into the accumulation bitmap using the specified op
void draw(const SkRect& rect, SkRegion::Op op,