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authorGravatar mtklein <mtklein@google.com>2016-04-06 18:24:34 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-06 18:24:34 -0700
commit044d3c185876f9960f07b88f068cf08d78311e33 (patch)
tree94deb4d2c100f848df9abf863470de1af0d3e0f2 /src/gpu/GrResourceProvider.h
parent6e077e140a6b603192e2395ba0adac7b670b3f03 (diff)
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:100001 of https://codereview.chromium.org/1854283004/ )
Reason for revert: Chrome roll's broken, seems to be missing fTarget: https://codereview.chromium.org/1861473005 Original issue's description: > Track GL buffer state based on unique resource ID > > Reworks GrGLGpu to track GL buffer state based on the unique > GrGpuResource ID. This eliminates the need to notify the gpu object > whenever a buffer is deleted. > > This change also allows us to remove the type specifier from GrBuffer. > At this point a buffer is just a chunk of memory, and the type > given at creation time is just a suggestion to the GL backend about > which target to bind to for updates. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1854283004 > > Committed: https://skia.googlesource.com/skia/+/deacc97bc63513b5eacaf21f858727f6e8b98ce5 TBR=bsalomon@google.com,jvanverth@google.com,cdalton@nvidia.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1870553002
Diffstat (limited to 'src/gpu/GrResourceProvider.h')
-rw-r--r--src/gpu/GrResourceProvider.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/gpu/GrResourceProvider.h b/src/gpu/GrResourceProvider.h
index d8e595a47b..fe0b5defa5 100644
--- a/src/gpu/GrResourceProvider.h
+++ b/src/gpu/GrResourceProvider.h
@@ -102,17 +102,7 @@ public:
kNoPendingIO_Flag = kNoPendingIO_ScratchTextureFlag,
};
- /**
- * Returns a buffer.
- *
- * @param size minimum size of buffer to return.
- * @param intendedType hint to the graphics subsystem about what the buffer will be used for.
- * @param GrAccessPattern hint to the graphics subsystem about how the data will be accessed.
- * @param flags see Flags enum.
- *
- * @return the buffer if successful, otherwise nullptr.
- */
- GrBuffer* createBuffer(size_t size, GrBufferType intendedType, GrAccessPattern, uint32_t flags);
+ GrBuffer* createBuffer(GrBufferType, size_t size, GrAccessPattern, uint32_t flags);
GrTexture* createApproxTexture(const GrSurfaceDesc& desc, uint32_t flags) {
SkASSERT(0 == flags || kNoPendingIO_Flag == flags);