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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-01 12:54:30 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-01 18:16:58 +0000
commit48825b11ad25c98b9a4884d5cc0edd4e290c4409 (patch)
tree4278b01107ad8da03453c879ee50ce1a471d2ee2 /src/gpu/GrRenderTargetProxy.cpp
parentf8393c861975350c4ca9d4f6c95b186c081dbbcf (diff)
Redefine the meaning of sample counts in GPU backend.
Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrRenderTargetProxy.cpp')
-rw-r--r--src/gpu/GrRenderTargetProxy.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gpu/GrRenderTargetProxy.cpp b/src/gpu/GrRenderTargetProxy.cpp
index 9eb37a0b2f..841d4b18fd 100644
--- a/src/gpu/GrRenderTargetProxy.cpp
+++ b/src/gpu/GrRenderTargetProxy.cpp
@@ -26,7 +26,7 @@ GrRenderTargetProxy::GrRenderTargetProxy(const GrCaps& caps, const GrSurfaceDesc
, fRenderTargetFlags(GrRenderTargetFlags::kNone) {
// Since we know the newly created render target will be internal, we are able to precompute
// what the flags will ultimately end up being.
- if (caps.usesMixedSamples() && fSampleCnt > 0) {
+ if (caps.usesMixedSamples() && fSampleCnt > 1) {
fRenderTargetFlags |= GrRenderTargetFlags::kMixedSampled;
}
if (caps.maxWindowRectangles() > 0) {
@@ -97,7 +97,11 @@ sk_sp<GrSurface> GrRenderTargetProxy::createSurface(GrResourceProvider* resource
}
size_t GrRenderTargetProxy::onUninstantiatedGpuMemorySize() const {
- int colorSamplesPerPixel = this->numColorSamples() + 1;
+ int colorSamplesPerPixel = this->numColorSamples();
+ if (colorSamplesPerPixel > 1) {
+ // Add one for the resolve buffer.
+ ++colorSamplesPerPixel;
+ }
// TODO: do we have enough information to improve this worst case estimate?
return GrSurface::ComputeSize(this->config(), this->width(), this->height(),