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authorGravatar Brian Salomon <bsalomon@google.com>2017-03-16 19:51:42 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-03-16 19:51:55 +0000
commitc48af934608bbb65650641f66adb51f2102d4274 (patch)
tree7853ab4fc62a179b8192a5c25db3472dd5fe6b9a /src/gpu/GrRenderTargetContext.h
parenta839fc0b63bd68682dcf51abc77078bfea48c1a1 (diff)
Revert "Remove GrPipeline from GrDrawOp."
This reverts commit 2bf4b3a97b770811d9e0558dbbfbdb57cfafbdb7. Reason for revert: nanobench assertion Original change's description: > Remove GrPipeline from GrDrawOp. > > GrDrawOp subclasses are now free to construct their pipelines at flush time and now in theory could use multiple GrPipelines for multipass rendering. > > GrProcessorSet may be used to retain the processors from a GrPaint with "pending execution" style refs. > > NVPR and Instanced rendering are updated to create their pipelines at flush time without a GrPipelineBuilder. > > The monolithic pipeline creation/management that was on GrDrawOp is moved to GrMeshDrawOp. However, this is temporary and will be removed in coming changes. > > Change-Id: I124282e3cea5d070970b5460c8a679fcaf7a8eff > Reviewed-on: https://skia-review.googlesource.com/7279 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I1bc64f6cbbd5f482417637a034342c2b5371dc5c Reviewed-on: https://skia-review.googlesource.com/9817 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrRenderTargetContext.h')
-rw-r--r--src/gpu/GrRenderTargetContext.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index 8b07c22bd2..c6793d3a82 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -22,8 +22,8 @@ class GrClip;
class GrDrawingManager;
class GrDrawOp;
class GrFixedClip;
-class GrMeshDrawOp;
class GrPipelineBuilder;
+class GrMeshDrawOp;
class GrRenderTarget;
class GrRenderTargetContextPriv;
class GrRenderTargetOpList;
@@ -478,8 +478,9 @@ private:
// These perform processing specific to Gr[Mesh]DrawOp-derived ops before recording them into
// the op list. They return the id of the opList to which the op was added, or 0, if it was
// dropped (e.g., due to clipping).
- uint32_t addDrawOp(const GrClip&, std::unique_ptr<GrDrawOp>);
- uint32_t addMeshDrawOp(const GrPipelineBuilder&, const GrClip&, std::unique_ptr<GrMeshDrawOp>);
+ uint32_t addDrawOp(const GrPipelineBuilder&, const GrClip&, std::unique_ptr<GrDrawOp>);
+ uint32_t addMeshDrawOp(const GrPipelineBuilder&, const GrClip&,
+ std::unique_ptr<GrMeshDrawOp> op);
// Makes a copy of the dst if it is necessary for the draw and returns the texture that should
// be used by GrXferProcessor to access the destination color. If the texture is nullptr then