diff options
author | Ruiqi Mao <ruiqimao@google.com> | 2018-07-10 17:21:07 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-11 13:46:08 +0000 |
commit | 4ec72f7cc745bbd98a0ae0d160e774ce8ad1a1ff (patch) | |
tree | 14da5c61f858276bcf67c12f6abd31d2e01b1e97 /src/gpu/GrRenderTargetContext.h | |
parent | 2229b76258f70b1be76b8fdd1cfc868bd507bbd0 (diff) |
added skeletal animation support to GPU backend
Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/139282
Bug: skia:
Change-Id: Iad8e834aa5bbd085b2dee679cb343c5736c57907
Reviewed-on: https://skia-review.googlesource.com/140383
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Diffstat (limited to 'src/gpu/GrRenderTargetContext.h')
-rw-r--r-- | src/gpu/GrRenderTargetContext.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h index 783b351b06..ee0d183981 100644 --- a/src/gpu/GrRenderTargetContext.h +++ b/src/gpu/GrRenderTargetContext.h @@ -218,12 +218,16 @@ public: * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param vertices specifies the mesh to draw. + * @param bones bone deformation matrices. + * @param boneCount number of bone matrices. * @param overridePrimType primitive type to draw. If NULL, derive prim type from vertices. */ void drawVertices(const GrClip&, GrPaint&& paint, const SkMatrix& viewMatrix, sk_sp<SkVertices> vertices, + const SkMatrix bones[], + int boneCount, GrPrimitiveType* overridePrimType = nullptr); /** |