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authorGravatar Mike Klein <mtklein@chromium.org>2017-04-01 01:53:59 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-01 01:54:05 +0000
commitec61785bbb989a1901b063923da30c04ed41332f (patch)
tree39e74b29ec1a34ff63fc347ba9b616186f435ff6 /src/gpu/GrRenderTargetContext.cpp
parent65c74f1368290551c60e4cd46e08ea1d6970b3d3 (diff)
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
This reverts commit d58f040532f2f5a63d24bd17d7c588e52c0b99c3. Reason for revert: tests/BlendTest is failing on the Nexus Player: https://chromium-swarm.appspot.com/task?id=353ffc638e202210 https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10 Original change's description: > Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup > > Crurently, when preparing a texture for blitFramebuffer, we ignore the > kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to > copy from one src rect to a different dst rect. > > This change updates initDescForDstCopy and setupDstTexture to allocate > larger textures if necessary and accomodate this flags requirements. > > Bug: 658277 > Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609 > Reviewed-on: https://skia-review.googlesource.com/10941 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0fd6ca95bbc342f21978783b0103073179017795 Reviewed-on: https://skia-review.googlesource.com/11016 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/gpu/GrRenderTargetContext.cpp')
-rw-r--r--src/gpu/GrRenderTargetContext.cpp34
1 files changed, 7 insertions, 27 deletions
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 49482ed8ed..3061074a08 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -1751,11 +1751,10 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
clip.getConservativeBounds(rt->width(), rt->height(), &copyRect);
SkIRect drawIBounds;
- SkIRect clippedRect;
opBounds.roundOut(&drawIBounds);
// Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
drawIBounds.outset(1, 1);
- if (!clippedRect.intersect(copyRect, drawIBounds)) {
+ if (!copyRect.intersect(drawIBounds)) {
#ifdef SK_DEBUG
GrCapsDebugf(this->caps(), "Missed an early reject. "
"Bailing on draw from setupDstTexture.\n");
@@ -1766,43 +1765,24 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
// MSAA consideration: When there is support for reading MSAA samples in the shader we could
// have per-sample dst values by making the copy multisampled.
GrSurfaceDesc desc;
- bool rectsMustMatch = false;
- bool disallowSubrect = false;
- if (!this->caps()->initDescForDstCopy(rt, &desc, &rectsMustMatch, &disallowSubrect)) {
+ if (!this->caps()->initDescForDstCopy(rt, &desc)) {
desc.fOrigin = kDefault_GrSurfaceOrigin;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = rt->config();
}
- if (!disallowSubrect) {
- copyRect = clippedRect;
- }
+ desc.fWidth = copyRect.width();
+ desc.fHeight = copyRect.height();
- SkIPoint dstPoint;
- SkIPoint dstOffset;
static const uint32_t kFlags = 0;
- sk_sp<GrTexture> copy;
- if (rectsMustMatch) {
- SkASSERT(desc.fOrigin == rt->origin());
- desc.fWidth = rt->width();
- desc.fHeight = rt->height();
- dstPoint = {copyRect.fLeft, copyRect.fTop};
- dstOffset = {0, 0};
- copy.reset(fContext->resourceProvider()->createTexture(desc, SkBudgeted::kYes, kFlags));
- } else {
- desc.fWidth = copyRect.width();
- desc.fHeight = copyRect.height();
- dstPoint = {0, 0};
- dstOffset = {copyRect.fLeft, copyRect.fTop};
- copy.reset(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
- }
+ sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
if (!copy) {
SkDebugf("Failed to create temporary copy of destination texture.\n");
return;
}
-
+ SkIPoint dstPoint = {0, 0};
this->getOpList()->copySurface(copy.get(), rt, copyRect, dstPoint);
dstTexture->setTexture(std::move(copy));
- dstTexture->setOffset(dstOffset);
+ dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
}