diff options
author | 2017-06-02 11:01:10 -0400 | |
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committer | 2017-06-02 19:44:18 +0000 | |
commit | e23bffd65b379aeeb6bb614de81369c130623e92 (patch) | |
tree | 7ed966359438344027ffd20d58b5afdb4bb5b3fe /src/gpu/GrRenderTargetContext.cpp | |
parent | 219b4e81db683d943da0261438bfdc6139d8f061 (diff) |
Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrRenderTargetContext.cpp')
-rw-r--r-- | src/gpu/GrRenderTargetContext.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp index c72c4d1d6f..0bbfbf65b3 100644 --- a/src/gpu/GrRenderTargetContext.cpp +++ b/src/gpu/GrRenderTargetContext.cpp @@ -929,7 +929,6 @@ void GrRenderTargetContext::drawRRect(const GrClip& origClip, if (GrAAType::kCoverage == aaType) { const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeRRectOp(std::move(paint), - paint.usesDistanceVectorField(), viewMatrix, rrect, stroke, |