diff options
author | cdalton <cdalton@nvidia.com> | 2016-03-07 13:58:26 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-03-07 13:58:26 -0800 |
commit | 28f45b949acc746849100fbe112ee5280f0594c9 (patch) | |
tree | b350d442680ef996ab6097433ab0cf960d3680b6 /src/gpu/GrRenderTarget.cpp | |
parent | b3b13b7edeabad4c8e53b0d309b0a44668d1e68f (diff) |
Add "sample locations" feature to GrProcessor
Adds a "sample locations" feature to GrProcessor. When enabled, this
allows a processor to know inside the shader where all the samples are
located. Also adds various infastructure to query, cache, and identify
multisample data.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1717393002
Review URL: https://codereview.chromium.org/1717393002
Diffstat (limited to 'src/gpu/GrRenderTarget.cpp')
-rw-r--r-- | src/gpu/GrRenderTarget.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gpu/GrRenderTarget.cpp b/src/gpu/GrRenderTarget.cpp index e547021227..41c7f101a9 100644 --- a/src/gpu/GrRenderTarget.cpp +++ b/src/gpu/GrRenderTarget.cpp @@ -105,3 +105,8 @@ bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { } return true; } + +const GrGpu::MultisampleSpecs& +GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const { + return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil); +} |