aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrReducedClip.h
diff options
context:
space:
mode:
authorGravatar Chris Dalton <csmartdalton@google.com>2018-03-30 15:59:38 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-03-30 17:03:16 +0000
commitc534808ba21e61507fe3ebf9f23d230a71e5ada7 (patch)
tree3ff1d39feb8fe4c464950178c3bc1ecfaf403b11 /src/gpu/GrReducedClip.h
parent7a002c36ce3faed3b3201453770b8f18eecc8f2f (diff)
Revert "Delete GPU alpha clip masks"
This reverts commit a466228a616b1b02ede2d4389fefcfc839a54a25. Reason for revert: Turned up a vulkan driver bug Original change's description: > Delete GPU alpha clip masks > > The cost of switching render targets on each draw to make a custom > clip is enormous. There are virtually no circumstances where this will > outperform our cached, multi-threaded software mask generator. The > tried-and-true approach to clipping on-GPU is with analytic FPs. And > now that we support CCPR clip FPs, there ulitmately should be very few > clip stacks that even require a mask as long as they don't use > deprecated SkClipOps. > > Bug: skia: > Change-Id: I79c5558c93c1b99179f1e933d029f69b14ad1ce3 > Reviewed-on: https://skia-review.googlesource.com/116724 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Chris Dalton <csmartdalton@google.com> TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iba289e00ba2eca7084dc8517491cfb5f6ab6266f Reviewed-on: https://skia-review.googlesource.com/117420 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/GrReducedClip.h')
-rw-r--r--src/gpu/GrReducedClip.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/GrReducedClip.h b/src/gpu/GrReducedClip.h
index 5447652137..c3838d8802 100644
--- a/src/gpu/GrReducedClip.h
+++ b/src/gpu/GrReducedClip.h
@@ -83,6 +83,7 @@ public:
*/
bool maskRequiresAA() const { SkASSERT(!fMaskElements.isEmpty()); return fMaskRequiresAA; }
+ bool drawAlphaClipMask(GrRenderTargetContext*) const;
bool drawStencilClipMask(GrContext*, GrRenderTargetContext*) const;
int numAnalyticFPs() const { return fAnalyticFPs.count() + fCCPRClipPaths.count(); }