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authorGravatar joshualitt <joshualitt@chromium.org>2015-05-05 10:45:57 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-05 10:45:57 -0700
commitad17cfc8c72515176a1b191767caac48e316b43a (patch)
tree4e04919905c0ac901833be86fb3c950a373e0e8a /src/gpu/GrRectBatch.cpp
parente4b19c4593da5179b346b66b291e8f4f45af617f (diff)
Move RectBatch to GrRect
Diffstat (limited to 'src/gpu/GrRectBatch.cpp')
-rw-r--r--src/gpu/GrRectBatch.cpp251
1 files changed, 251 insertions, 0 deletions
diff --git a/src/gpu/GrRectBatch.cpp b/src/gpu/GrRectBatch.cpp
new file mode 100644
index 0000000000..ba63db1e0f
--- /dev/null
+++ b/src/gpu/GrRectBatch.cpp
@@ -0,0 +1,251 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrRectBatch.h"
+
+#include "GrBatch.h"
+#include "GrBatchTarget.h"
+#include "GrDefaultGeoProcFactory.h"
+#include "GrPrimitiveProcessor.h"
+#include "GrTemplates.h"
+
+/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we
+ have explicit local coords and sometimes not. We *could* always provide explicit local coords
+ and just duplicate the positions when the caller hasn't provided a local coord rect, but we
+ haven't seen a use case which frequently switches between local rect and no local rect draws.
+
+ The color param is used to determine whether the opaque hint can be set on the draw state.
+ The caller must populate the vertex colors itself.
+
+ The vertex attrib order is always pos, color, [local coords].
+ */
+static const GrGeometryProcessor* create_rect_gp(bool hasExplicitLocalCoords,
+ GrColor color,
+ const SkMatrix* localMatrix) {
+ uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType |
+ GrDefaultGeoProcFactory::kColor_GPType;
+ flags |= hasExplicitLocalCoords ? GrDefaultGeoProcFactory::kLocalCoord_GPType : 0;
+ if (localMatrix) {
+ return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix,
+ GrColorIsOpaque(color));
+ } else {
+ return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I(),
+ GrColorIsOpaque(color));
+ }
+}
+
+class RectBatch : public GrBatch {
+public:
+ struct Geometry {
+ GrColor fColor;
+ SkMatrix fViewMatrix;
+ SkRect fRect;
+ bool fHasLocalRect;
+ bool fHasLocalMatrix;
+ SkRect fLocalRect;
+ SkMatrix fLocalMatrix;
+ };
+
+ static GrBatch* Create(const Geometry& geometry) {
+ return SkNEW_ARGS(RectBatch, (geometry));
+ }
+
+ const char* name() const override { return "RectBatch"; }
+
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ out->setKnownFourComponents(fGeoData[0].fColor);
+ }
+
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ out->setKnownSingleComponent(0xff);
+ }
+
+ void initBatchTracker(const GrPipelineInfo& init) override {
+ // Handle any color overrides
+ if (init.fColorIgnored) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ } else if (GrColor_ILLEGAL != init.fOverrideColor) {
+ fGeoData[0].fColor = init.fOverrideColor;
+ }
+
+ // setup batch properties
+ fBatch.fColorIgnored = init.fColorIgnored;
+ fBatch.fColor = fGeoData[0].fColor;
+ fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
+ fBatch.fCoverageIgnored = init.fCoverageIgnored;
+ }
+
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
+ // Go to device coords to allow batching across matrix changes
+ SkMatrix invert = SkMatrix::I();
+
+ // if we have a local rect, then we apply the localMatrix directly to the localRect to
+ // generate vertex local coords
+ bool hasExplicitLocalCoords = this->hasLocalRect();
+ if (!hasExplicitLocalCoords) {
+ if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(&invert)) {
+ SkDebugf("Could not invert\n");
+ return;
+ }
+
+ if (this->hasLocalMatrix()) {
+ invert.preConcat(this->localMatrix());
+ }
+ }
+
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords,
+ this->color(),
+ &invert));
+
+ batchTarget->initDraw(gp, pipeline);
+
+ // TODO this is hacky, but the only way we have to initialize the GP is to use the
+ // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
+ // everywhere we can remove this nastiness
+ GrPipelineInfo init;
+ init.fColorIgnored = fBatch.fColorIgnored;
+ init.fOverrideColor = GrColor_ILLEGAL;
+ init.fCoverageIgnored = fBatch.fCoverageIgnored;
+ init.fUsesLocalCoords = this->usesLocalCoords();
+ gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
+
+ int instanceCount = fGeoData.count();
+ size_t vertexStride = gp->getVertexStride();
+ SkASSERT(hasExplicitLocalCoords ?
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+ QuadHelper helper;
+ void* vertices = helper.init(batchTarget, vertexStride, instanceCount);
+
+ if (!vertices) {
+ return;
+ }
+
+
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& geom = fGeoData[i];
+
+ intptr_t offset = GrTCast<intptr_t>(vertices) + kVerticesPerQuad * i * vertexStride;
+ SkPoint* positions = GrTCast<SkPoint*>(offset);
+
+ positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
+ geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
+ geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
+
+ if (geom.fHasLocalRect) {
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
+ SkPoint* coords = GrTCast<SkPoint*>(offset + kLocalOffset);
+ coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
+ geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
+ vertexStride);
+ if (geom.fHasLocalMatrix) {
+ geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
+ }
+ }
+
+ static const int kColorOffset = sizeof(SkPoint);
+ GrColor* vertColor = GrTCast<GrColor*>(offset + kColorOffset);
+ for (int j = 0; j < 4; ++j) {
+ *vertColor = geom.fColor;
+ vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
+ }
+ }
+
+ helper.issueDraws(batchTarget);
+ }
+
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+ RectBatch(const Geometry& geometry) {
+ this->initClassID<RectBatch>();
+ fGeoData.push_back(geometry);
+
+ fBounds = geometry.fRect;
+ geometry.fViewMatrix.mapRect(&fBounds);
+ }
+
+ GrColor color() const { return fBatch.fColor; }
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+ bool colorIgnored() const { return fBatch.fColorIgnored; }
+ const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
+ const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
+ bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
+ bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
+
+ bool onCombineIfPossible(GrBatch* t) override {
+ RectBatch* that = t->cast<RectBatch>();
+
+ if (this->hasLocalRect() != that->hasLocalRect()) {
+ return false;
+ }
+
+ SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
+ if (!this->hasLocalRect() && this->usesLocalCoords()) {
+ if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
+ return false;
+ }
+
+ if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
+ return false;
+ }
+ }
+
+ if (this->color() != that->color()) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ }
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ this->joinBounds(that->bounds());
+ return true;
+ }
+
+ struct BatchTracker {
+ GrColor fColor;
+ bool fUsesLocalCoords;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ };
+
+ BatchTracker fBatch;
+ SkSTArray<1, Geometry, true> fGeoData;
+};
+
+namespace GrRectBatch {
+
+GrBatch* Create(GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ RectBatch::Geometry geometry;
+ geometry.fColor = color;
+ geometry.fViewMatrix = viewMatrix;
+ geometry.fRect = rect;
+
+ if (localRect) {
+ geometry.fHasLocalRect = true;
+ geometry.fLocalRect = *localRect;
+ } else {
+ geometry.fHasLocalRect = false;
+ }
+
+ if (localMatrix) {
+ geometry.fHasLocalMatrix = true;
+ geometry.fLocalMatrix = *localMatrix;
+ } else {
+ geometry.fHasLocalMatrix = false;
+ }
+
+ return RectBatch::Create(geometry);
+}
+
+};