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authorGravatar egdaniel <egdaniel@google.com>2015-02-05 11:11:13 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-05 11:11:13 -0800
commit5e1378d0e075a323144ba14e0a4cbcca35eccc69 (patch)
tree70156a081890aa64ae91a71d992191d980c21d4e /src/gpu/GrProgramDesc.h
parent2fdd29d6e53d3c550bce711363a1d0d5b8069ee3 (diff)
Move DstCopy on gpu into the GrXferProcessor.
Diffstat (limited to 'src/gpu/GrProgramDesc.h')
-rw-r--r--src/gpu/GrProgramDesc.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/gpu/GrProgramDesc.h b/src/gpu/GrProgramDesc.h
index e07e116733..66e0e06b8c 100644
--- a/src/gpu/GrProgramDesc.h
+++ b/src/gpu/GrProgramDesc.h
@@ -55,9 +55,6 @@ public:
}
struct KeyHeader {
- uint8_t fDstReadKey; // set by GrGLShaderBuilder if there
- // are effects that must read the dst.
- // Otherwise, 0.
uint8_t fFragPosKey; // set by GrGLShaderBuilder if there are
// effects that read the fragment position.
// Otherwise, 0.
@@ -79,20 +76,6 @@ public:
// This should really only be used internally, base classes should return their own headers
const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
- // A struct to communicate descriptor information to the program descriptor builder
- struct DescInfo {
- bool operator==(const DescInfo& that) const {
- return fReadsDst == that.fReadsDst &&
- fReadsFragPosition == that.fReadsFragPosition;
- }
- bool operator!=(const DescInfo& that) const { return !(*this == that); };
-
- // These flags give aggregated info on the processor stages that are used when building
- // programs.
- bool fReadsDst;
- bool fReadsFragPosition;
- };
-
private:
template<typename T, size_t OFFSET> T* atOffset() {
return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);