diff options
author | Brian Salomon <bsalomon@google.com> | 2017-06-02 11:01:10 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-06-02 19:44:18 +0000 |
commit | e23bffd65b379aeeb6bb614de81369c130623e92 (patch) | |
tree | 7ed966359438344027ffd20d58b5afdb4bb5b3fe /src/gpu/GrProcessorSet.cpp | |
parent | 219b4e81db683d943da0261438bfdc6139d8f061 (diff) |
Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrProcessorSet.cpp')
-rw-r--r-- | src/gpu/GrProcessorSet.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gpu/GrProcessorSet.cpp b/src/gpu/GrProcessorSet.cpp index 22fa63589f..01de53d94d 100644 --- a/src/gpu/GrProcessorSet.cpp +++ b/src/gpu/GrProcessorSet.cpp @@ -28,9 +28,6 @@ GrProcessorSet::GrProcessorSet(GrPaint&& paint) : fXP(paint.getXPFactory()) { for (auto& fp : paint.fCoverageFragmentProcessors) { fFragmentProcessors[i++] = fp.release(); } - if (paint.usesDistanceVectorField()) { - fFlags |= kUseDistanceVectorField_Flag; - } } else { SkDebugf("Insane number of color fragment processors in paint. Dropping all processors."); fColorFragmentProcessorCnt = 0; |