aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrPrimitiveProcessor.h
diff options
context:
space:
mode:
authorGravatar dvonbeck <dvonbeck@google.com>2016-07-29 09:53:56 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-07-29 09:53:56 -0700
commit4ef6dfa7089c092c67b0d5ec34e89c1e319af196 (patch)
treedea8644d31df5b148fc95469c74fe761bc018260 /src/gpu/GrPrimitiveProcessor.h
parent5db44aa2aa4a3a1b9ce1fe7e22c54c8d9b61f51d (diff)
GrFP can express distance vector field req., program builder declares variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates: - from child FPs to their parent - from parent FPs to the GrPaint - from GrPaint through the PipelineBuilder into GrPipeline - acessed from GrPipeline by GrGLSLProgramBuilder GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method. This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002 Review-Url: https://codereview.chromium.org/2114993002
Diffstat (limited to 'src/gpu/GrPrimitiveProcessor.h')
-rw-r--r--src/gpu/GrPrimitiveProcessor.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h
index 0d5280fbd3..d27a6f31c7 100644
--- a/src/gpu/GrPrimitiveProcessor.h
+++ b/src/gpu/GrPrimitiveProcessor.h
@@ -221,6 +221,10 @@ public:
return 0.0;
}
+ /* Sub-class should override and return true if this primitive processor implements the distance
+ * vector field, a field of vectors to the nearest point in the edge of the shape. */
+ virtual bool implementsDistanceVector() const { return false; }
+
protected:
GrPrimitiveProcessor() : fVertexStride(0) {}