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authorGravatar joshualitt <joshualitt@chromium.org>2015-02-12 14:20:52 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-12 14:20:52 -0800
commit8072caa80384292858d31ae34b7e19768875866b (patch)
tree540934943305cb0aa1e73bfa836e260cab8b45b0 /src/gpu/GrPrimitiveProcessor.cpp
parentb0fb935bd544b0c6f68c692c7e1ee40876184a1a (diff)
A simple change to move a bunch of stuff out of Gr*Geometry.h
Diffstat (limited to 'src/gpu/GrPrimitiveProcessor.cpp')
-rw-r--r--src/gpu/GrPrimitiveProcessor.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/gpu/GrPrimitiveProcessor.cpp b/src/gpu/GrPrimitiveProcessor.cpp
new file mode 100644
index 0000000000..673656821b
--- /dev/null
+++ b/src/gpu/GrPrimitiveProcessor.cpp
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrPrimitiveProcessor.h"
+
+#include "GrCoordTransform.h"
+
+/**
+ * The key for an individual coord transform is made up of a matrix type, a precision, and a bit
+ * that indicates the source of the input coords.
+ */
+enum {
+ kMatrixTypeKeyBits = 1,
+ kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1,
+
+ kPrecisionBits = 2,
+ kPrecisionShift = kMatrixTypeKeyBits,
+
+ kPositionCoords_Flag = (1 << (kPrecisionShift + kPrecisionBits)),
+ kDeviceCoords_Flag = kPositionCoords_Flag + kPositionCoords_Flag,
+
+ kTransformKeyBits = kMatrixTypeKeyBits + kPrecisionBits + 2,
+};
+
+GR_STATIC_ASSERT(kHigh_GrSLPrecision < (1 << kPrecisionBits));
+
+/**
+ * We specialize the vertex code for each of these matrix types.
+ */
+enum MatrixType {
+ kNoPersp_MatrixType = 0,
+ kGeneral_MatrixType = 1,
+};
+
+uint32_t
+GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords) const {
+ uint32_t totalKey = 0;
+ for (int t = 0; t < coords.count(); ++t) {
+ uint32_t key = 0;
+ const GrCoordTransform* coordTransform = coords[t];
+ if (coordTransform->getMatrix().hasPerspective()) {
+ key |= kGeneral_MatrixType;
+ } else {
+ key |= kNoPersp_MatrixType;
+ }
+
+ if (kLocal_GrCoordSet == coordTransform->sourceCoords() &&
+ !this->hasExplicitLocalCoords()) {
+ key |= kPositionCoords_Flag;
+ } else if (kDevice_GrCoordSet == coordTransform->sourceCoords()) {
+ key |= kDeviceCoords_Flag;
+ }
+
+ GR_STATIC_ASSERT(kGrSLPrecisionCount <= (1 << kPrecisionBits));
+ key |= (coordTransform->precision() << kPrecisionShift);
+
+ key <<= kTransformKeyBits * t;
+
+ SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap
+ totalKey |= key;
+ }
+ return totalKey;
+}