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authorGravatar Brian Salomon <bsalomon@google.com>2017-05-04 12:39:56 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-04 17:36:00 +0000
commita4677b5db51fca9f2d1077a4d09dd8f7c80df3d1 (patch)
tree0778cf68e2c83b24b49a5ec6d7c19d9944f6f196 /src/gpu/GrPipeline.h
parentcef018896e5cad8eb46a536b60cdf79ebe2b0191 (diff)
Make GrSimpleMeshDrawOpHelper consider blend barriers/dst textures for batching.
Change-Id: Idc6f924e39a08da9fb4b441a72c4d9caa76b0fe0 Reviewed-on: https://skia-review.googlesource.com/15312 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrPipeline.h')
-rw-r--r--src/gpu/GrPipeline.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 7fa42d0b8a..e0c85d3f4d 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -14,6 +14,7 @@
#include "GrPendingProgramElement.h"
#include "GrProcessorSet.h"
#include "GrProgramDesc.h"
+#include "GrRect.h"
#include "GrScissorState.h"
#include "GrUserStencilSettings.h"
#include "GrWindowRectsState.h"
@@ -123,10 +124,7 @@ public:
return false;
}
if (a.xferBarrierType(caps)) {
- return aBounds.fRight <= bBounds.fLeft ||
- aBounds.fBottom <= bBounds.fTop ||
- bBounds.fRight <= aBounds.fLeft ||
- bBounds.fBottom <= aBounds.fTop;
+ return !GrRectsTouchOrOverlap(aBounds, bBounds);
}
return true;
}