diff options
author | Brian Salomon <bsalomon@google.com> | 2017-06-02 11:01:10 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-06-02 19:44:18 +0000 |
commit | e23bffd65b379aeeb6bb614de81369c130623e92 (patch) | |
tree | 7ed966359438344027ffd20d58b5afdb4bb5b3fe /src/gpu/GrPipeline.cpp | |
parent | 219b4e81db683d943da0261438bfdc6139d8f061 (diff) |
Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrPipeline.cpp')
-rw-r--r-- | src/gpu/GrPipeline.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gpu/GrPipeline.cpp b/src/gpu/GrPipeline.cpp index 394d545242..8d1b926be1 100644 --- a/src/gpu/GrPipeline.cpp +++ b/src/gpu/GrPipeline.cpp @@ -33,9 +33,6 @@ void GrPipeline::init(const InitArgs& args) { } fWindowRectsState = args.fAppliedClip->windowRectsState(); } - if (args.fProcessors->usesDistanceVectorField()) { - fFlags |= kUsesDistanceVectorField_Flag; - } if (!args.fUserStencil->isDisabled(fFlags & kHasStencilClip_Flag)) { fFlags |= kStencilEnabled_Flag; } |