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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-07 21:31:09 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-07 21:31:09 +0000
commitbeb1af2f34b5c538fc08d849b132355160b4c93f (patch)
treef54c63e2f844993197f3faf2b7c55ab468d90001 /src/gpu/GrPictureUtils.h
parentc71da1f6ed3a5e1a3eb2dd860b8129e1b423f9f4 (diff)
First pass at pre-rendering saveLayers for GPU
Diffstat (limited to 'src/gpu/GrPictureUtils.h')
-rw-r--r--src/gpu/GrPictureUtils.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
index c625298627..b8a7814ccb 100644
--- a/src/gpu/GrPictureUtils.h
+++ b/src/gpu/GrPictureUtils.h
@@ -68,10 +68,9 @@ public:
// incorporate the clip and matrix state into the key
static SkPicture::AccelData::Key ComputeAccelDataKey();
-protected:
+private:
SkTDArray<SaveLayerInfo> fSaveLayerInfo;
-private:
typedef SkPicture::AccelData INHERITED;
};