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author | 2014-05-07 21:31:09 +0000 | |
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committer | 2014-05-07 21:31:09 +0000 | |
commit | beb1af2f34b5c538fc08d849b132355160b4c93f (patch) | |
tree | f54c63e2f844993197f3faf2b7c55ab468d90001 /src/gpu/GrPictureUtils.h | |
parent | c71da1f6ed3a5e1a3eb2dd860b8129e1b423f9f4 (diff) |
First pass at pre-rendering saveLayers for GPU
https://codereview.chromium.org/261663003/
git-svn-id: http://skia.googlecode.com/svn/trunk@14632 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/GrPictureUtils.h')
-rw-r--r-- | src/gpu/GrPictureUtils.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h index c625298627..b8a7814ccb 100644 --- a/src/gpu/GrPictureUtils.h +++ b/src/gpu/GrPictureUtils.h @@ -68,10 +68,9 @@ public: // incorporate the clip and matrix state into the key static SkPicture::AccelData::Key ComputeAccelDataKey(); -protected: +private: SkTDArray<SaveLayerInfo> fSaveLayerInfo; -private: typedef SkPicture::AccelData INHERITED; }; |