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author | csmartdalton <csmartdalton@google.com> | 2016-07-13 08:47:54 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-07-13 08:47:54 -0700 |
commit | b3772dcb306241f53fe10ba62117ed67f89f24b2 (patch) | |
tree | 27c56f55b15a8f86343f7121f41670ebeeddad00 /src/gpu/GrPathRenderer.h | |
parent | 1185d90c785f743364cc9113d7007a59af07470c (diff) |
Fix GL shader sources getting truncated by ADB log
Prints the shaders one line at a time so they don't get truncated by
the ADB log.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142223003
Review-Url: https://codereview.chromium.org/2142223003
Diffstat (limited to 'src/gpu/GrPathRenderer.h')
0 files changed, 0 insertions, 0 deletions