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author | 2017-07-19 17:51:33 +0000 | |
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committer | 2017-07-19 17:51:48 +0000 | |
commit | 6d66237a034fb2b3051ea9247a7ba728907abb4a (patch) | |
tree | 0003e5fc29db5b8c452a4f6e0d66d9c52862367f /src/gpu/GrPathRenderer.h | |
parent | 40d01190adea9b83e489e614ef49093b7cf70b38 (diff) |
Revert "Use raster pipeline for repeat/mirror radial gradients"
This reverts commit 2f924b4b0e5d364d608e181da8270241038de6c9.
Reason for revert: IOS nanobench crashes
Original change's description:
> Use raster pipeline for repeat/mirror radial gradients
>
> The legacy clamp specialization is still faster, but for repeat and
> mirror RP wins (at low color stop counts).
>
> Change-Id: Ifef3eb5b3111b3741d3a033310a4cdb58e592247
> Reviewed-on: https://skia-review.googlesource.com/24283
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I65db31b149b6b2507cbe470049f67774e3bf40a0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/24660
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Diffstat (limited to 'src/gpu/GrPathRenderer.h')
0 files changed, 0 insertions, 0 deletions