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authorGravatar jvanverth <jvanverth@google.com>2015-11-19 12:47:09 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-19 12:47:09 -0800
commit5ce76efd1c847308c7bcac17bd87d567c42cd786 (patch)
tree240dbb2a34333311e59c4b535ac627c814d43b47 /src/gpu/GrPathRenderer.h
parente9d2052e4931eeade49042a855b9c1f5ab7c84c5 (diff)
Add stroking support to distance field path renderer
Also slightly increases sizes of paths accepted for distance field caching. Review URL: https://codereview.chromium.org/1460873002
Diffstat (limited to 'src/gpu/GrPathRenderer.h')
-rw-r--r--src/gpu/GrPathRenderer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
index 25a2a68abb..7ada6d10f7 100644
--- a/src/gpu/GrPathRenderer.h
+++ b/src/gpu/GrPathRenderer.h
@@ -115,6 +115,7 @@ public:
* fTarget The target that the path will be rendered to
* fResourceProvider The resource provider for creating gpu resources to render the path
* fPipelineBuilder The pipelineBuilder
+ * fColor Color to render with
* fViewMatrix The viewMatrix
* fPath the path to draw.
* fStroke the stroke information (width, join, cap)