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authorGravatar jvanverth <jvanverth@google.com>2015-11-23 11:50:02 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-23 11:50:02 -0800
commit512e437e1e07159a258dd3c5b907576bd1aefc1e (patch)
tree26e93382cb008ccafb75a8feb0d35761ac210645 /src/gpu/GrPathRenderer.h
parentdb4758c75fdd30ef58096c685e2d749aacaf3d92 (diff)
Add stroking support to distance field path renderer
Diffstat (limited to 'src/gpu/GrPathRenderer.h')
-rw-r--r--src/gpu/GrPathRenderer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
index 25a2a68abb..7ada6d10f7 100644
--- a/src/gpu/GrPathRenderer.h
+++ b/src/gpu/GrPathRenderer.h
@@ -115,6 +115,7 @@ public:
* fTarget The target that the path will be rendered to
* fResourceProvider The resource provider for creating gpu resources to render the path
* fPipelineBuilder The pipelineBuilder
+ * fColor Color to render with
* fViewMatrix The viewMatrix
* fPath the path to draw.
* fStroke the stroke information (width, join, cap)