diff options
author | Brian Osman <brianosman@google.com> | 2016-10-27 14:47:55 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-10-27 19:14:09 +0000 |
commit | 1105224f9701e57ec5ce0354d6a380b664f5c638 (patch) | |
tree | 2b6f3db0bfd99da5e22adabc0da37d9271c8b543 /src/gpu/GrPathRenderer.h | |
parent | 6e74412a9cf1ffa44271a55b42f18e8a0813a0a2 (diff) |
Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrPathRenderer.h')
-rw-r--r-- | src/gpu/GrPathRenderer.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h index 3ac18144e0..2b5ccdc883 100644 --- a/src/gpu/GrPathRenderer.h +++ b/src/gpu/GrPathRenderer.h @@ -9,7 +9,7 @@ #define GrPathRenderer_DEFINED #include "GrCaps.h" -#include "GrDrawContext.h" +#include "GrRenderTargetContext.h" #include "GrPaint.h" #include "GrResourceProvider.h" #include "GrShape.h" @@ -129,7 +129,7 @@ public: const GrPaint* fPaint; const GrUserStencilSettings*fUserStencilSettings; - GrDrawContext* fDrawContext; + GrRenderTargetContext* fRenderTargetContext; const GrClip* fClip; const SkMatrix* fViewMatrix; const GrShape* fShape; @@ -140,7 +140,7 @@ public: SkASSERT(fResourceProvider); SkASSERT(fPaint); SkASSERT(fUserStencilSettings); - SkASSERT(fDrawContext); + SkASSERT(fRenderTargetContext); SkASSERT(fClip); SkASSERT(fViewMatrix); SkASSERT(fShape); @@ -162,7 +162,7 @@ public: canArgs.fAntiAlias = args.fAntiAlias; canArgs.fHasUserStencilSettings = !args.fUserStencilSettings->isUnused(); - canArgs.fIsStencilBufferMSAA = args.fDrawContext->isStencilBufferMultisampled(); + canArgs.fIsStencilBufferMSAA = args.fRenderTargetContext->isStencilBufferMultisampled(); SkASSERT(this->canDrawPath(canArgs)); if (!args.fUserStencilSettings->isUnused()) { SkPath path; @@ -177,23 +177,23 @@ public: /* Args to stencilPath(). * * fResourceProvider The resource provider for creating gpu resources to render the path - * fDrawContext The target of the draws + * fRenderTargetContext The target of the draws * fViewMatrix Matrix applied to the path. * fPath The path to draw. * fIsAA Is the path to be drawn AA (only set when MSAA is available) */ struct StencilPathArgs { - GrResourceProvider* fResourceProvider; - GrDrawContext* fDrawContext; - const GrClip* fClip; - const SkMatrix* fViewMatrix; - bool fIsAA; - const GrShape* fShape; + GrResourceProvider* fResourceProvider; + GrRenderTargetContext* fRenderTargetContext; + const GrClip* fClip; + const SkMatrix* fViewMatrix; + bool fIsAA; + const GrShape* fShape; #ifdef SK_DEBUG void validate() const { SkASSERT(fResourceProvider); - SkASSERT(fDrawContext); + SkASSERT(fRenderTargetContext); SkASSERT(fViewMatrix); SkASSERT(fShape); SkASSERT(fShape->style().isSimpleFill()); @@ -280,7 +280,7 @@ private: drawArgs.fResourceProvider = args.fResourceProvider; drawArgs.fPaint = &paint; drawArgs.fUserStencilSettings = &kIncrementStencil; - drawArgs.fDrawContext = args.fDrawContext; + drawArgs.fRenderTargetContext = args.fRenderTargetContext; drawArgs.fViewMatrix = args.fViewMatrix; drawArgs.fShape = args.fShape; drawArgs.fAntiAlias = false; // In this case the MSAA handles the AA so we want to draw BW |