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authorGravatar Brian Osman <brianosman@google.com>2018-06-04 11:09:38 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-04 15:29:20 +0000
commitad445ce8416474056fded4fa912dae7f53e462ce (patch)
treea34447c088411f8f20117ddf03ba8ff4e7fbf23a /src/gpu/GrPaint.h
parentfeb9fa9e9ba47ec4a4e6480d90a88ad5cdb46020 (diff)
Remove GrPaint::setGammaCorrect
Driving this from the presence of a color space makes no sense in the new world, we should always be treating sRGB as such (end-to-end). Change-Id: If3d8e740793321a2b1294ff72b04558d3b96cb53 Reviewed-on: https://skia-review.googlesource.com/131784 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrPaint.h')
-rw-r--r--src/gpu/GrPaint.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/GrPaint.h b/src/gpu/GrPaint.h
index 3a5fa11d03..c7e52fab07 100644
--- a/src/gpu/GrPaint.h
+++ b/src/gpu/GrPaint.h
@@ -62,14 +62,6 @@ public:
void setDisableOutputConversionToSRGB(bool srgb) { fDisableOutputConversionToSRGB = srgb; }
bool getDisableOutputConversionToSRGB() const { return fDisableOutputConversionToSRGB; }
- /**
- * Should rendering be gamma-correct, end-to-end. Causes sRGB render targets to behave
- * as such (with linear blending).
- */
- void setGammaCorrect(bool gammaCorrect) {
- this->setDisableOutputConversionToSRGB(!gammaCorrect);
- }
-
void setXPFactory(const GrXPFactory* xpFactory) {
fXPFactory = xpFactory;
fTrivial &= !SkToBool(xpFactory);