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author | egdaniel <egdaniel@google.com> | 2015-03-18 13:26:11 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-03-18 13:26:11 -0700 |
commit | df60355438b22efd1e18608c32aa2144dde59aea (patch) | |
tree | 4d01e2f8fbdacebae2bbdae3c078310e03ab5771 /src/gpu/GrPaint.cpp | |
parent | 4a22a433bfb972dcd96f76e3d3b0613c26d8fc86 (diff) |
Remove recent changes to use temp fbo to do stencil clears.
In order to implement these stencil clears we had to use a work around where we
would bind a color buffer renderbuffer to the fbo before clearing the stencil buffer.
However this workaround seems to cause the win 7 hd2000 machines to all crash on some
memory access issue.
For now we will comment on the change and go back to the old world
BUG=skia:
Review URL: https://codereview.chromium.org/1015223002
Diffstat (limited to 'src/gpu/GrPaint.cpp')
0 files changed, 0 insertions, 0 deletions