diff options
author | 2016-12-08 10:35:19 -0500 | |
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committer | 2016-12-08 16:27:44 +0000 | |
commit | 9f549358b3ac9f61e78b194e39d6ac6eb322e35e (patch) | |
tree | 870b370b9985b1863abf4b1df0cce6d6f6ad5ac5 /src/gpu/GrPaint.cpp | |
parent | 978ccebd8af61417ecdb6d45a31cc68657eee752 (diff) |
Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrPaint.cpp')
-rw-r--r-- | src/gpu/GrPaint.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp index d5f8d3d0c1..0954505b80 100644 --- a/src/gpu/GrPaint.cpp +++ b/src/gpu/GrPaint.cpp @@ -13,8 +13,7 @@ #include "effects/GrSimpleTextureEffect.h" GrPaint::GrPaint() - : fAntiAlias(false) - , fDisableOutputConversionToSRGB(false) + : fDisableOutputConversionToSRGB(false) , fAllowSRGBInputs(false) , fUsesDistanceVectorField(false) , fColor(GrColor4f::OpaqueWhite()) {} |