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authorGravatar Brian Osman <brianosman@google.com>2017-09-28 10:10:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-28 14:46:07 +0000
commit742f3d02a1c6a916d7e0ed3bedb0b546bbe3c15f (patch)
tree5232ae60fde957274230f6c0812a4337a34a7f68 /src/gpu/GrOpList.h
parent05572fa6e784b3037e94966c74c8a358348b2245 (diff)
Make threaded proxy generation MDB-friendly, and defer instantiation
Replaces GrPrepareCallback with GrDeferredProxyUploader, stored directly on GrTextureProxy. Op lists now store a list of referenced proxies that are being generated by worker threads. At flush time, iterate over those proxies, and invoke their uploader. Lifetime of the uploader object is now tied to the proxy, but the ASAP upload function will free the proxy's uploader, if it's called. Bug: skia: Change-Id: Ieb2c6a805d19990012839a8e103c3ca5b8d3dfc6 Reviewed-on: https://skia-review.googlesource.com/49904 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrOpList.h')
-rw-r--r--src/gpu/GrOpList.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gpu/GrOpList.h b/src/gpu/GrOpList.h
index 7a97961b19..6322008f25 100644
--- a/src/gpu/GrOpList.h
+++ b/src/gpu/GrOpList.h
@@ -23,7 +23,6 @@
class GrAuditTrail;
class GrCaps;
class GrOpFlushState;
-class GrPrepareCallback;
class GrRenderTargetOpList;
class GrResourceAllocator;
class GrResourceProvider;
@@ -39,8 +38,10 @@ public:
GrOpList(GrResourceProvider*, GrSurfaceProxy*, GrAuditTrail*);
~GrOpList() override;
- // These three methods are invoked at flush time
+ // These four methods are invoked at flush time
bool instantiate(GrResourceProvider* resourceProvider);
+ // Instantiates any "threaded" texture proxies that are being prepared elsewhere
+ void instantiateDeferredProxies(GrResourceProvider* resourceProvider);
void prepare(GrOpFlushState* flushState);
bool execute(GrOpFlushState* flushState) { return this->onExecute(flushState); }
@@ -59,8 +60,6 @@ public:
virtual void reset();
- void addPrepareCallback(std::unique_ptr<GrPrepareCallback> callback);
-
// TODO: in an MDB world, where the OpLists don't allocate GPU resources, it seems like
// these could go away
virtual void abandonGpuResources() = 0;
@@ -181,8 +180,8 @@ private:
// 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies'
SkSTArray<1, GrOpList*, true> fDependencies;
- // These are used rarely, most clients never produce any
- SkTArray<std::unique_ptr<GrPrepareCallback>> fPrepareCallbacks;
+ // List of texture proxies whose contents are being prepared on a worker thread
+ SkTArray<GrTextureProxy*, true> fDeferredProxies;
typedef SkRefCnt INHERITED;
};